12-22-2010, 07:16 PM | #1 |
Join Date: Sep 2007
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Martial Arts styles based on historic fighting manuals
Has anyone ever tried to build a martial arts style based on historical manuals? What did you come up with? Also do you have any resources that might contrabute to doing this?
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12-22-2010, 09:21 PM | #2 |
Join Date: Sep 2004
Location: Yucca Valley, CA
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Re: Martial Arts styles based on historic fighting manuals
I think that's what Kromm and TKD did when they wrote Martial Arts. Sorry, mine own style designs have all been fantasy, not historical. -GEF
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12-22-2010, 10:52 PM | #3 |
Join Date: Jun 2008
Location: Milwaukee, WI
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Re: Martial Arts styles based on historic fighting manuals
No, I have not. Why? Because it's already been done!
See GURPS Martial Arts One of the best purchases I made.
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Just Bought: Succesful Job Search! Currently Buying off: Fat *Sigh* and Poverty. Number of signatures inspired: 1 Word of God and Word of Kromm are pretty much the same thing in my book |
12-22-2010, 11:38 PM | #4 |
Join Date: Sep 2007
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Re: Martial Arts styles based on historic fighting manuals
I have GURPS martial arts and most of the historical styles within are allaghams of all manner of manuals and techniques more akin to what modern re-enactors do than what would have been done historically. While I understand that breaking down the weapon systems by period and language would have been too cumbersom for a work of the book's scope it would be nice to have styles for i.33 sword and buckler or Hutton sabre (actually there's no sabre styles in the book beyond modern sports sabre) as opposed to just generic weapon styles, especially in a historical game.
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12-23-2010, 01:11 AM | #5 | |
Join Date: Oct 2004
Location: Berlin, Germany
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Re: Martial Arts styles based on historic fighting manuals
Quote:
Cheers HANS
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12-23-2010, 05:41 AM | #6 | |
Join Date: Sep 2004
Location: Torino, Italy
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Re: Martial Arts styles based on historic fighting manuals
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There are dozens of historical fighting manuals... and thousands more historical fighting teacher who did not publish a manual. Yet there are only that many applicable GURPS maneuvers for each given weapon. E.g. one could write dozens of minor variations of Longsword fighting (MA180) but what would be the point? Longsword fighting already encompasses most if not all applicable techniques, so each variation would simply drop a couple of techniques, with no impact on actual play. Let's say that Longsword fighting variant A drops "Targeted Attack (Two-Handed Sword Thrust/Face)" and "Knee strike", while Longsword fighting variant B drops "Ground Fighting (Knife)" and "Trip". Obviously, most practitioners of both styles would actually improve just a small subset of all the style's applicable techniques (because it would be absurdly uneffective to do otherwise). Therefore, you would not be able to tell a style A practitioner from a style B practitioner judging on their character sheet... because it is very likely that neither of them would actually improve any of Trip, TA (Face), Ground fighting or Knee strike... Also, two individuals who practice the same styles, might actually be far more different from each other, than two individuals who practice 2 different styles (due to the techniques they actually choose to improve). So I think that an over-categorization of styles would be just a futile mental exercise (and a huge loss of time ^^) It is just below GURPS' resolution...
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12-23-2010, 07:31 AM | #7 | |
Join Date: Oct 2007
Location: Vermont
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Re: Martial Arts styles based on historic fighting manuals
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I did write a style based on this book once, but I lost it when my external hard drive died. I plan on revisiting it someday for the steampunk campaign I've always wanted to run, but it was never in widespread practice. I've also done some work on Wudang Sword from a manual published in 1930, but I'm not ready to share it with the forums yet. It's also not as historical as you have in mind.
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12-23-2010, 08:12 AM | #8 |
Join Date: May 2010
Location: LP City, Maryland
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Re: Martial Arts styles based on historic fighting manuals
I'm with the above. I did notice a lack of saber arts, though, and I have considered making a simple style oriented towards military sabre manuals; it's going to be a rather simple style, though.
M. |
12-23-2010, 11:18 AM | #9 | |
Join Date: Jan 2006
Location: Central Europe
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Re: Martial Arts styles based on historic fighting manuals
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That said here is a write up based on one source and training in the tradition it is part of. I have a few more half-written ones, but I don't intend to polish them without a game I can use them in or someone paying me.
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12-23-2010, 12:00 PM | #10 | |
Join Date: Aug 2007
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Re: Martial Arts styles based on historic fighting manuals
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If you want a _functional_ sword style this is what it's going tio look like. Other elements would probably not add much functionality.
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Fred Brackin |
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Tags |
hema, historical fencing, historical swordplay, medieval martial arts, wma |
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