10-25-2010, 04:54 AM | #21 | |
Join Date: Aug 2004
|
Re: [DF] How powerful can the PCs get before the game breaks?
Quote:
Especially in DF, you're limited only by your imagination.
__________________
"First Scarran you see, you tell him who his daddy is....tell him Dargo!" |
|
10-25-2010, 07:07 AM | #22 |
Join Date: May 2008
Location: Curitiba - PR (Brazil)
|
Re: [DF] How powerful can the PCs get before the game breaks?
And only to remember... D&D 3.5 has a LOT of muchkin. One player of mine once made a level 6th character that deal something like 8K damage in a single blow... And you could get a ridiculous Armor Class in 2nd level (like 30...) or shoot a insane number of shurikens. So it always depends of what is valid and how the GM runs the game.
__________________
Link for my DF Campaign Game: http://www.obsidianportal.com/campaigns/panorica |
10-25-2010, 09:20 AM | #23 | |
Join Date: Oct 2008
Location: Shangri-La
|
Re: [DF] How powerful can the PCs get before the game breaks?
Quote:
It's hard to say the exact point when this happens in D&D, but it starts to become an obvious problem around 10th level or so, depending on what levels the GM assigns to NPCs such as guardsmen, city watch, etc. As soon as the party is powerful enough to take on an entire city's police force by themselves, I'd call it pretty silly. GURPS doesn't have this problem, since HP and resistance rolls don't balloon as in D&D, and combat is handled realistically enough that a low-powered character can conceivably score a hit that takes down even the baddest opponent -- and a large number of opponents is much more of a threat, even to powerful characters. DF bends several Basic Set rules to get closer to the D&D of Olde, and still doesn't quite reach the level of munchkiny goofiness that high-level D&D reaches. |
|
10-25-2010, 12:27 PM | #24 | |
Join Date: Jan 2006
|
Re: [DF] How powerful can the PCs get before the game breaks?
Quote:
If this setting seems sillier when you take the 15 foot fire breathing lizard that lives in the forest and replace it with a 30 ft iron plated fire breathing flying lizard that lives on the mountain, it is only a small incremental silliness increase... |
|
10-25-2010, 12:32 PM | #25 | |
Join Date: Jan 2006
|
Re: [DF] How powerful can the PCs get before the game breaks?
Quote:
As a general tangent, my game made much more sense when I re-organized the NPCs with the idea that mid+ level PCs were "tanks," and stole RW anti-tank tactics against them. (Switching rulers from high level badasses to rich low-mid level types covered in protective and enhancing magic items didn't hurt either.) |
|
10-25-2010, 02:24 PM | #26 | |
Join Date: Oct 2008
Location: Shangri-La
|
Re: [DF] How powerful can the PCs get before the game breaks?
Quote:
As a result, high level characters are likely to have more (and more powerful) magic items, and are likely to seek/develop various countermeasures to nullify the benefit of the items that are frequently used against them. In the long run, it leads to an arms race that makes magic items a common, dime-a-dozen sort of thing, with high-level character still ending up on the top of the heap. Which is totally in-genre for D&D, but doesn't really solve the problem of high level PCs being nigh-untouchable by the NPC masses. |
|
10-25-2010, 03:13 PM | #27 | |||||
Join Date: Jan 2006
|
Re: [DF] How powerful can the PCs get before the game breaks?
Quote:
Quote:
Now it would be a dick GM move to make the PCs fight an army when you made it so they would lose and die, but why would you do that? Quote:
Quote:
It might be a fun bit of historical cruft to have a few "warlord eras" where the balance was the other way. If the PCs want to start a new one, more power to them I say. Quote:
|
|||||
10-25-2010, 04:41 PM | #28 |
Join Date: Aug 2005
|
Re: [DF] How powerful can the PCs get before the game breaks?
|
10-25-2010, 04:48 PM | #29 | |
Join Date: Aug 2005
|
Re: [DF] How powerful can the PCs get before the game breaks?
Quote:
If you take your inspiration for earthdawn or Malazan Book of the Fallen 1000 points is doable fine. This isn't about silly or serious, it is about suspension of disbelief. |
|
10-25-2010, 04:49 PM | #30 | |
Join Date: Aug 2005
|
Re: [DF] How powerful can the PCs get before the game breaks?
Quote:
|
|
Tags |
dungeon fantasy, fantasy |
|
|