11-12-2018, 12:52 PM | #1 |
Join Date: Jan 2018
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GURPS Hydra Problem
Hello.
In Greek mythology, there is the Lernaean Hydra. Whenever a head was broken, two more grew in its place. Similarly, in Hindu mythology, there is the Raktabīja, a demon that had a boon that whenever a drop of his blood fell on the ground, a duplicate Raktabīja would be born at that spot (rakta=blood, bīja=seed; " He for whom each drop of blood is a seed"). I was thinking about Naruto's Shadow-Jutsu problem, and I wanted a character that had the ability to do something similar. Basically, the character could make a magical duplicate (via Duplication, w/ the Enhancement of "Construct"). Whenever a Duplicate is slain, two more pop in it's place. However, the Duplicate is magical, so my guess is that Limitation: Mana dependent: Constant would apply. I was wondering if anyone had any ideas on using the GURPS system to create such a character. Thx. |
11-12-2018, 12:54 PM | #2 |
Join Date: May 2013
Location: Ellicott City, MD
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Re: GURPS Hydra Problem
Modifier for your Dulication power: Cosmic: Clones can make clones (+300%) should cover it.
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11-12-2018, 01:13 PM | #3 | |
Join Date: Mar 2014
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Re: GURPS Hydra Problem
Quote:
If you meant allowing an unlimited number of clones that way, then 300% isn't anywhere close to enough. |
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11-12-2018, 01:24 PM | #4 |
Join Date: Sep 2007
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Re: GURPS Hydra Problem
Isn't that already part of Duplication? Dupes are created "each possessing your full knowledge and powers", which would include Duplication. Mind, the each dupe counts against the character limit no matter who spawns one.
The mythological creatures cited are of course in the NPC "points? what points?" category, not to mention usually singular and powerful, so they might have enough points for plenty of dupes. But I wouldn't find +300% out of place if it's meant to mean each dupe gets its own set of independent dupes, rather than having them all add into one total. And maybe not high enough at that. After all, that's effectively an unlimited number of dupes, bounded only by circumstance. (I'm reminded of the pattern where 5x the base cost of something, usually Perk-ish, is often used as the cost for the universal form. So maybe it's a +500% Enhancement to have no limit on Dupes.) But I'm leery of having a no-limit rule at any price if I were to face a group of rules lawyers or munchkins, because someone's bound to push it just to break something -- especially if creation is at will, rather than having some Accessibility limit for required circumstances. (So maybe that particular Enhancement is only available if you've already taken such a creation Accessibility.) |
11-12-2018, 01:35 PM | #5 | |
Join Date: Dec 2007
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Re: GURPS Hydra Problem
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The truth is, of course there has to have been an upper limit to the number of heads on the hydra. Where could it attach an infinite number of heads? So what's the real maximum number of duplicates? Buy that, and then put a limitation on a bunch of them so that they can only appear when the character takes injury. |
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11-12-2018, 02:37 PM | #6 | |
Join Date: Jan 2018
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Re: GURPS Hydra Problem
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Perhaps then a "Limitation: Costs Fatigue (B111) [-5%]" every time one activates the ability. Last edited by Coinage; 11-12-2018 at 02:49 PM. |
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11-12-2018, 02:48 PM | #7 |
Join Date: Mar 2014
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Re: GURPS Hydra Problem
There is a main body for Duplication with the Construct enchancement, anf´d that enchancement was mentioned in the original post.
Last edited by Andreas; 11-12-2018 at 08:37 PM. |
11-12-2018, 02:50 PM | #8 | |
Join Date: Aug 2004
Location: God's Own Country
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Re: GURPS Hydra Problem
Quote:
Duplication (Cosmic, no limit on numbers +100% (or so), Costs Fatigue: x %+y). Dupe has a built-in time limit, so leave that in place. job done.
__________________
Paul May | MIB 1138 (on hiatus) |
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11-12-2018, 03:56 PM | #9 | |
Join Date: Nov 2008
Location: Yukon, OK
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Re: GURPS Hydra Problem
Quote:
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
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11-12-2018, 04:01 PM | #10 |
Join Date: Jan 2018
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Re: GURPS Hydra Problem
Like you said, "alot more Chakra" can be modelled as a large Energy Reserve, or by having a REALLY high amount of fatigue points. Is there anyway to model one's Duplicates so that they are fragile?
Last edited by Coinage; 11-12-2018 at 04:06 PM. |
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