11-28-2016, 01:13 AM | #41 |
Join Date: Jun 2013
|
Re: [Ultra-Tech] Optional rule for EM guns, feedback wanted
One of the important qualities of Ultra-Tech is that it recognizes that the future is a setting, not a genre. I suspect we simply disagree about this.
|
11-28-2016, 02:28 AM | #42 |
Join Date: Mar 2013
|
Re: [Ultra-Tech] Optional rule for EM guns, feedback wanted
Except that Ultra-Tech, like the other Tech books, isn't a genre book, it's a gear catalog.
|
11-28-2016, 03:06 AM | #43 | |
Join Date: Feb 2005
Location: Berkeley, CA
|
Re: [Ultra-Tech] Optional rule for EM guns, feedback wanted
Quote:
And what gear exists, for anything but a hard modern or historical game, is a genre issue. |
|
11-28-2016, 11:34 AM | #44 |
Custom User Title
Join Date: Oct 2007
Location: Indianapolis, IN
|
Re: [Ultra-Tech] Optional rule for EM guns, feedback wanted
Since David Pulver is in a mood to be changing things how about making the TL assignments for EM weapons line up with the verbiage? The introductory paragraph states that they appear as heavy weapons at TL9 and personal weapons at TL10. Given that, I would have expected to see the 40mm Railgun and the EM 64mm mortar join the Sniper Railgun as TL9 devices on the principle that we tend to make things large and then shrink them as we understand the tech better and improving the tech for more mobile operations and man-portable operations. The autoEM mortar as TL10 - could go either way.
The verbiage for the 7mm HMG (is it TL10 or TL9?) and the 4mm minigun is a Printer's Devil of an hermaphroditic orgy of confusion and disagreement with the stat lines. 7mm HMG at TL9 as the predecessor or successor to the 7mm Sniper Railgun and 4mm Minigun at TL10 as a development of the 4mm Gauss rifle is what I would expect. If we are getting more damage per shot are we getting less shots per magazine/hopper/cassette?
__________________
Joseph Paul |
11-28-2016, 11:58 AM | #45 |
Join Date: Dec 2006
Location: Eindhoven, the Netherlands
|
Re: [Ultra-Tech] Optional rule for EM guns, feedback wanted
The bullet mass might remain the same, but have higher power requirements, in which case it would be less shots per cell
__________________
My Blog: Mailanka's Musing. Currently Playing: Psi-Wars, a step-by-step exploration of building your own Space Opera setting, inspired by Star Wars. |
11-28-2016, 12:04 PM | #46 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
|
Re: [Ultra-Tech] Optional rule for EM guns, feedback wanted
Quote:
At the same time, I can see the use of having a gear book spanning multiple genres: low tech did it. And it did it well by sticking to a single genre: historical low tech. That genre is used as the basis for a lot of other genres, but low tech didn't try to address how to build a magic sword, and its a stronger book for that.
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
|
11-28-2016, 07:01 PM | #47 | |
Join Date: Jul 2012
Location: A crappy state called Illinois
|
Re: [Ultra-Tech] Optional rule for EM guns, feedback wanted
Quote:
Plugging this data into Doug's damage formula gives us sqrt(3,070^1.04/1.27×10^-5^0.314)/13.3926 or 28.5. Dividing this by 3.5 gives us 8.15 which becomes 8d+1. If we were to properly boost 6d+2 by 25% you'd get 23×1.25 which is 28.75 which becomes 8.21 which is also 8d+1 (I assume the method explained by PK is meant to make the conversion simple rather then fully accurate). Now from what David has said TL10 EM weapons are 50% efficient, that means it takes 6.14kW to power each shot which in turn mean it takes 184.2kW to power a full 60 rounds. A TL10 C cell holds 160kW which is a little to low to power 60rounds but if David round the rounds KE down to just 3kJ then 60 rounds comes out to exactly 160kW. So this is a much needed correction rather then just boosting damage.
__________________
GURB: Ultra-Tech Reloaded Normies: Man! The government is filled with liars and thieves! Me: Well yeah, here's what they're lying about, what they're stealing from you, and who's doing it. Normies: Rolls eyes Shut up conspiracy theorist Me: >.> |
|
11-28-2016, 07:41 PM | #48 |
Join Date: Jun 2013
|
Re: [Ultra-Tech] Optional rule for EM guns, feedback wanted
|
11-29-2016, 09:29 AM | #49 |
Join Date: Dec 2008
Location: Behind You
|
Re: [Ultra-Tech] Optional rule for EM guns, feedback wanted
I agree Gauss guns need a bit of a boost, but I think the problem is also ETC is overpowered.
As Doug once said to me "There's only so much you can do with a pistol's barrel to increase damage" and once you start stacking ETC and other ammunitions, you can pretty much double the dice of damage on a pistol. And while changing pi- to pi will increase wounding, at these higher tech levels, you end up splattering the pavement with people no matter the wounding, it's armor penetration that tends to suffer. When people have the option of turning a TL9 weapon into 1.5 damage with 1.3 damage added for ammunition (I know APDS adds damage and so do some High Tech options), but and armor divisor to boot, it ends up penetrating better than Gauss. I wonder if ETC ammunition wouldn't add something simple like +1 damage per dice instead of close to +2 damage per dice? It's also unclear how the ammunition stacks with the ETC weapon. What I mean is, is the math: Base x 1.5 x 1.3 or Base + (Base x .5) + (Base x .3)? That does matter! A heavy pistol is 3d base. With ETC it becomes 4d+2 and with APDS it becomes 5d+2 (2) pi. That's pretty insane with a TL9 weapon!
__________________
RPG Jutsu.com - Ninjas Play GURPS |
11-29-2016, 10:43 AM | #50 | ||
Join Date: Jul 2012
Location: A crappy state called Illinois
|
Re: [Ultra-Tech] Optional rule for EM guns, feedback wanted
Quote:
Quote:
However, as stated above 1.5× is too high for ETC so a more realistic version would be "only" be 5d(2).
__________________
GURB: Ultra-Tech Reloaded Normies: Man! The government is filled with liars and thieves! Me: Well yeah, here's what they're lying about, what they're stealing from you, and who's doing it. Normies: Rolls eyes Shut up conspiracy theorist Me: >.> |
||
|
|