07-24-2020, 02:05 AM | #21 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: Blind Teleport into a Wall
Eh. Just have it not work for living beings.
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
07-24-2020, 07:46 AM | #22 |
Join Date: Sep 2004
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Re: Blind Teleport into a Wall
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07-24-2020, 08:02 AM | #23 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: Blind Teleport into a Wall
Well, for a +100% enhancement... that's 100 points. You can get a lot of fun stuff for a 100 points. Maybe +300% to have it work with living beings.
__________________
“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
07-24-2020, 07:03 PM | #24 |
Join Date: Jun 2010
Location: Dreamland
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Re: Blind Teleport into a Wall
It could just have a built in contest ala Malediction for living things, which in turn would let willing targets choose not to resist.
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07-25-2020, 02:55 PM | #25 | |
Join Date: May 2005
Location: Oz
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Re: Blind Teleport into a Wall
Quote:
I am trying not to imagine finding myself completely enclosed in a skintight (cornea tight!) cavity in stone. Roll on the fright table!
__________________
Decay is inherent in all composite things. Nod head. Get treat. |
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07-25-2020, 03:11 PM | #26 |
Join Date: Sep 2007
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Re: Blind Teleport into a Wall
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07-25-2020, 03:28 PM | #27 | |
Join Date: Dec 2013
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Re: Blind Teleport into a Wall
Quote:
* I think, if you did not have it before, you would have it now. |
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07-29-2020, 11:42 AM | #28 |
Join Date: Aug 2018
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Re: Blind Teleport into a Wall
I think this might built on uncertainty we have to what happens to matter that was occupying the space that someone Warps into, and vice versa what happens to the space the character used to occupy.
B98 Hyperjump doesn't need to know since you actually travel through intervening spaces. P89 Tunnel similarly doesn't need to know because you're bending space but not swapping space. In either case you can just push aside stuff like air molecules or water molecules. But in an instantaneous swap it makes you wonder: 1) do new-location molecules swap places with your former location? 2) do new location molecules move outward from your centre of mass? In the first case, if you teleport into a swimming pool, the water level would not rise because the water formerly there is gone, but you would make a splash at your former location. In the 2nd case, the water level would rise and a vacuum would be briefly left at your former location, until the air molecules filled it in, which would lower the air pressure if it was a sealed room. Complications would arise in the 2nd case if you were doing stuff like teleporting into a sealed box of water though, because if you're occupying 90% of that box then the water pressure is probably going to rise 10x possibly injuring you or damaging the box. On the other hand, the 1st case is complicated since you're also teleporting-back some stuff to make way, so some guy teleporting into a volcano would get some free lava attack back where he left. |
08-08-2020, 08:43 AM | #29 |
Join Date: Apr 2015
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Re: Blind Teleport into a Wall
I recall answering this very question in one of my games in a way that hasn't been done so far.
Basically enough force is exerted on the wall to forcefully move it aside just enough to fit the incoming object. But then becasue of newtons laws, there is an equal and opposite reaction that strives to implode the incoming object. Thus say you teleported into the wall, you'd do enough damage to destroy a you-sized piece of it.... But would also take that much damage. My players balked at the implications and became very nervous of teleportation pads. After all, walls usually have huge amounts of hp and DR, even compared to their power armor. |
08-08-2020, 01:48 PM | #30 | ||
Join Date: Aug 2018
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Re: Blind Teleport into a Wall
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castling |
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