11-21-2019, 12:33 PM | #71 | |
Join Date: Jul 2008
|
Re: Different Gyroc Designs
Quote:
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
|
11-21-2019, 12:38 PM | #72 |
Join Date: Feb 2005
Location: Berkeley, CA
|
Re: Different Gyroc Designs
It's the sort of calculation humans do all the time, any time you're trying to grab or hit a moving object you have to aim for where it's going to be, not where it currently is, and how much forward you have to aim depends on how fast the thing you're using to hit it is.
|
11-21-2019, 02:42 PM | #73 | |
Join Date: Aug 2007
|
Re: Different Gyroc Designs
Quote:
So if every cop has a Gyroc in his holster it's not an "exotic" weapon any more. It's a common one. It also won't change the usual engagement range for police and probably won't for soldiers either. Even if the "Air Force" is all drones in the future they'll still be the ones handling really long range combat. The hotiles the drones don't get will be the ones that are good at hiding and that will certainly cut down "normal" engagemnt range. You can't shoot somebody you can't find.
__________________
Fred Brackin |
|
11-21-2019, 02:46 PM | #74 |
Join Date: Feb 2005
Location: Berkeley, CA
|
Re: Different Gyroc Designs
Guided doesn't help if weapon doesn't know what the target is. At typical police shootout ranges pistols can be treated as hitscan weapons, if you miss it was because you weren't pointing at the target at all, and possibly not pointing at anything at all.
|
11-21-2019, 03:12 PM | #75 |
Join Date: Aug 2007
|
Re: Different Gyroc Designs
Training to make single accurate shots might be a very significant element but traing to do almost anythig other than what US cops are doing now might be an improvement.
__________________
Fred Brackin |
11-21-2019, 03:29 PM | #76 |
Join Date: Feb 2005
Location: Berkeley, CA
|
Re: Different Gyroc Designs
If you want a technological improvement to things that actually matter, design bullets that disarm themselves after a certain distance downrange. Low hit probability simply doesn't cause that many problems compared to, say, incorrectly identifying targets and thus shooting innocent people.
|
11-21-2019, 03:30 PM | #77 |
Join Date: Jun 2013
|
Re: Different Gyroc Designs
If Sleep Gas gyrocs are a feasible option for police (they may not be for normal carry, as they'd necessitate police wearing full body protection, which isn't good for PR, to avoid dosing themselves; an inhaled-only variant of sleep gas may be more doable, with police quickly donning low-profile gas masks at the start of combat), they probably don't need to be Guided/Homing. Those are most useful for long-range shots, which police typically don't participate in anyway, and using sleep gas means you just have to hit somewhere within a yard of your target (15mm aerosols release in a 1 yard radius). If you're shooting well enough the guided/homing would work, you're probably shooting well enough that the +4 for targeting an area would result in a hit, and likely at a fraction of the cost. The sleep gas used would ideally need to be a variant engineered to disperse - or at least become inert - rapidly, to avoid the risk of drifting air currents resulting in bystanders being affected.
__________________
GURPS Overhaul |
11-21-2019, 10:33 PM | #78 |
Join Date: Aug 2004
Location: Wellington, NZ
|
Re: Different Gyroc Designs
There is, and people do it all the time - it's called 'experience'. It's part of what having a high skill represents, in my opinion.
__________________
Rupert Boleyn "A pessimist is an optimist with a sense of history." |
12-15-2019, 11:53 PM | #79 |
Join Date: Aug 2004
Location: God's Own Country
|
Re: Different Gyroc Designs
For the technical side, how's about we start with the actual Gyroc round, which is what the UT weapon's based on, and assume that those stats describe a early to mid TL 8 attempt at a gyroc that needs some more development and better rocket propellant?
That gives us the dia and length and mass (before and after burn) stats, and its speed (which will have to increase for it to be useful), easy. Quick burn and short range for pistols, slower burn and much longer range for longarms.
__________________
Paul May | MIB 1138 (on hiatus) |
12-16-2019, 05:11 AM | #80 |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
|
Re: Different Gyroc Designs
Except that for Gyrocs, it's not the weapon the round is loaded into but the round itself determines characteristics. So as long as the rounds are the same size, they can be fired from any weapon.
|
|
|