10-08-2018, 04:19 PM | #1 |
Join Date: Feb 2016
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Utility of Lethal Strikes/Kicks
I was just wondering how often people have characters who use the technique of lethal strike or lethal kick? While it does -1 damage compared to a normal unarmed attack and can cripple an unprotected character through self-harm, the greater range of legal target and the minimum of one point of damage seems to be worthwhile. What about your experiences?
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10-08-2018, 09:08 PM | #2 |
Join Date: Mar 2006
Location: Iceland*
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Re: Utility of Lethal Strikes/Kicks
In my experience, it's extremely marginal and only suitable for specific circumstances.
In general, if a practical character in a fairly realistic setting wants to kill someone, they'll use a weapon. At the very least, they'll grab something hard and hefty to use as a fist load with Brawling, targeting the skull, for the classic death by blunt instrument. In a game where master martial artists can kill using mystical strikes, characters who wish to pursue that path tend to have Pressure Secrets and don't need Lethal Strike/Kick. So the techniques are too cinematic and specialised for gritty special operators, but not cinematic enough for mystical man-kiling martial artists. About the only time I can see them being used is when a character is trying to be a kung fu movie protagonist in a game without the necessary optional rules or point budget to really allow that kind of action.
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