10-05-2018, 11:32 AM | #11 | |
Join Date: Oct 2005
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Re: Playmats questions...
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Getting the larger scale details - famously right on the G and S maps - getting the rivers, roads, and streams lined up - would require a lot more than one row of overlays. It deserves some forethought before the map is printed. Otherwise you get Boston. |
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10-06-2018, 04:20 PM | #12 | |||
Join Date: Jun 2010
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Re: Playmats questions...
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Map M2 (as most know) is the Iron Mountain map, associated with that scenario. It is a stand-alone map that does not "match up" with any other map. That's not to say that some enterprising fan couldn't create an adjacent map with an associated new scenario (hint, hint!), but currently it is its own entity. Map M3 is designed to abut the southern edge of map M1. As mentioned, the reality of playmat design prevents perfect alignment with the edges. To do so would astronomically increase the price without an appreciable benefit in gameplay. That said, they will be close, and the southernmost row of map M1 is identical to the northernmost row of map M3. With either some judicial trimming, or simply an acknowledgment of the duplication of the hexes, the two maps were designed to put one above the other without issue. D.
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Proud sponsor of Ogre KS $4.5k Sheet #3 - Bringing the Vatican Guard, a Tiger-striped mercenary unit, and of course pink GEVs, to a game near you! Orders may be placed here. |
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10-06-2018, 05:08 PM | #13 |
Join Date: May 2007
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Re: Playmats questions...
I've found that the playmats are thin enough to physically overlap without problem.
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10-06-2018, 05:13 PM | #14 |
Join Date: Oct 2014
Location: St. Louis, Missouri
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Re: Playmats questions...
So I'll be "that guy". When can we start asking for M4? (ducking as shoes are thrown my direction).
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10-06-2018, 05:40 PM | #15 | |
Join Date: Dec 2016
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Re: Playmats questions...
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I have a scenario idea that would fit that layout perfectly — Cyclops, The Big Bus, attempting to complete it's non-stop run from New York to Denver! It was the Iron Mountain map that reminded me of The Big Bus movie (1976, 4 years before Airplane, and wicked funny; just re-watched it last week and it has held up well). After discussions on The Miniatures Page, a 3D designer is working on a printable version of Cyclops now, both civilian and armoured versions. It has the proper 1970s retro future look for Ogre. I'll be able to use this model for train scenarios too. It should be available on Shapeways soon. https://www.imdb.com/title/tt0074205/
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All-Purpose Gaming Blog: Goblinhall Last edited by Cat; 10-06-2018 at 05:43 PM. |
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10-06-2018, 05:45 PM | #16 | |
Join Date: Jun 2010
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Re: Playmats questions...
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That said, I am all ears as to what you might like to see on a map. My ideas are just that . . . my ideas. What do you want to see? The more detailed your description, the better! D.
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Proud sponsor of Ogre KS $4.5k Sheet #3 - Bringing the Vatican Guard, a Tiger-striped mercenary unit, and of course pink GEVs, to a game near you! Orders may be placed here. |
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10-06-2018, 06:47 PM | #17 |
Join Date: Oct 2005
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Re: Playmats questions...
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10-07-2018, 10:15 AM | #18 | |
Join Date: Mar 2008
Location: Austin, TX
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Re: Playmats questions...
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Play Ogre? Want an interactive record sheet? Want a random dungeon? How about some tables for that? How about a random encounter? |
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10-07-2018, 12:07 PM | #19 | |
Join Date: Dec 2016
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Re: Playmats questions...
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Whee! ***edit*** Hmm looking at the cut of M1, I can either do it so that the new map can connect to it's own side edge when reversed if the mats are overlapped a bit. Or I could have it connect with the West of M1 in normal alignment or when reversed.
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All-Purpose Gaming Blog: Goblinhall Last edited by Cat; 10-07-2018 at 02:08 PM. |
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10-07-2018, 02:11 PM | #20 |
Join Date: Dec 2016
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Re: Playmats questions...
Drew, how about a mat (possibly thinner) with cut-out overlays printed on it?
That would be super helpful for those of us without ODE, and/or those of us who would like material that matches better than card printed ones.
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All-Purpose Gaming Blog: Goblinhall |
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