04-11-2011, 10:17 PM | #1 |
Join Date: Apr 2011
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Infomorphs Specializing in their owners
In the original THS book, they point out that a digital mind (I'm assuming this means AIs) can take their owner as a specialty for Diagnosis and Social Skills. Is this rule still valid in 4e?
Under the old rules, you got +5 working with the person you specialize in, which more than counteracts the penalties from LAI/NAI features. (At the cost of being at -1 with others.) In 4e, specialization is effectively only a +1. Which means that such an AI might be marginally less inept when dealing with its master at the cost of being even more at sea with anyone else (-2 with others). This seems a little more draconian than intended (the vignette on THS page 119 gives an example of this specialization in action), but I didn't see anything in Changing Times on the issue. (This is obviously a minor quibble since your interface using social skill on you doesn't usually come up). |
04-12-2011, 03:05 AM | #3 |
Join Date: Aug 2004
Location: U.K.
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Re: Infomorphs Specializing in their owners
Yes, I'd still allow specialisation in an owner/wearer. Kind of took that as read, really. But I should say that I always thought of it as mostly for medical skills, for which NAIs and LAIs aren't too badly penalised, so you don'tneed a big bonus to make them worth having - though an effective +1 is nice to have. AIs shouldn't be looking to use social skills on their owners very often, should they?
An individual is really too big a specialisation for Hyper-Specialisation, if you ask me; remember, stuff that qualifies for Hyper-Specialisation is supposed to come up about once per campaign, as a rule. I might allow Hyper-Specialisation for "One person's specific kidney disease" or something. That's just a way of saying that dealing with that specific problem has become a routine task for the AI.
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04-12-2011, 11:07 AM | #4 |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Re: Infomorphs Specializing in their owners
I'm with Phil on this -- normal specialization now gives an effective +1 (not +5), which is far, far more balanced. But that doesn't change the fact that infomorphs will still commonly do so. Don't knock the +1 -- that's still a nice boost, often worth 4 cp.
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04-12-2011, 11:22 AM | #5 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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04-12-2011, 10:30 PM | #6 | |
Computer Scientist
Join Date: Aug 2004
Location: Dallas, Texas
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04-12-2011, 11:18 PM | #7 | |
Join Date: Apr 2011
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And I think we DO want our infomorphs using their social skills on us. Not to influence us, mind you. But savoir-faire, diplomacy, and even (achem...) sex appeal, carousing and perform, are also useful since we're dealing with this personality every minute of every day. I'm raising the issue because that -2 to all others, combined with low empathy, makes for a very socially inept AI, even if it's an advanced LAI with points invested in those skills. And that still leaves the AI with deeply mediocre scores in those abilities even for their owner's use. After thinking it over, as a GM, I think I'll go ahead and allow Hyperspecialization in one person as an AI-specific exception, on the grounds that actual rolls involving the AI interacting with their owner using social skills are rare. As a house rule, I think it's a relatively minor point, but it's good to know the thoughts behind why it is what it is. |
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04-13-2011, 05:23 AM | #8 | ||
Join Date: Aug 2004
Location: U.K.
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(Though LAIs are good at being asses, to be sure. That's why they don't get treated as people. If you think of them as people, you end up wanting to punch them in the face. If you think of them as smart machines, you get along fine with them.) (Now, you want a non-medical skill that people will want their LAI to be good at in specialised mode, try Erotic Art. Though I suspect the AIs will basically think of that as another medical skill.) Quote:
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04-13-2011, 07:36 AM | #9 | |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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04-13-2011, 09:00 AM | #10 | |
Join Date: Apr 2011
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I'm not suggesting that we bypass the LAI's ineptitude with social skills in general, just that an AI might develop specialized patterns of behavior optimized towards their owner's individual preferences. Developers would like this for personal assistants, who mostly deal with their owner and other infomorphs-- and it sure beats having to make big investments in social skills training for infomorphs who will only deal with one biosapient. (As Jeff points out, this results in even greater problems dealing with everyone else.) Also, yeah I imagine that an AI would treat Erotic Art as a medical skill, especially since it's reading your reactions right off your nervous system. But what about Sex Appeal? Or Performance? Actually, I should stop before I talk myself out of the feasibility of all this. (BTW, is it just me, or does every THS conversation devolve into a debate about slavery, sex or both?) |
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