06-13-2021, 02:19 PM | #11 |
Join Date: Jun 2021
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Re: Prootwaddles redux
I use them as garbage collectors in my campaign city. The north side of town has a steep slope. Garbage is tossed on the slope by the city residents. Prootwaddle with the highest standing, live near the top, and get first dibs on trash, tossing what they don't want to the levels below.
A wizard and one of the gladiator trainers have been training with some prootwaddles to make fill-in gladiators when gladiator slave supplies are low... |
06-13-2021, 05:54 PM | #12 |
Join Date: Aug 2004
Location: Pacheco, California
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Re: Prootwaddles redux
The players find the mighty wizard they're looking for and he is a prootwaddle.
Well his staff is being carried by his trusted prootwaddle servant. He died some time ago and his ghost was bound to his own staff. He can only cast spells from his mana, and that takes 8 hours to recharge each point. Also he can only cast hands-free spells, but he was a mighty smart wizard in life so this only knocks out his top spells.
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-HJC |
06-15-2021, 06:12 AM | #13 |
Join Date: Dec 2017
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Re: Prootwaddles redux
Thing that gets me is that if Prootwaddles have an IQ of 7, are that many characters that far off?
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06-15-2021, 07:51 PM | #14 |
Join Date: Sep 2018
Location: North Texas
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Re: Prootwaddles redux
I preferred when they had 6 in the old days.
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“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.” -Vladimir Taltos |
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