03-30-2020, 08:49 PM | #1 |
Join Date: Aug 2004
Location: Pacheco, California
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Hexagram #4 errata
The copy & paste error on punch damage of the Silver Monk on page 31 is mine. The improvements in the article are Evil Stevie's. (Anyplace where actual beekeeping experience of the writer is suggested.)
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-HJC |
03-31-2020, 10:45 AM | #2 |
Join Date: Nov 2010
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Re: Hexagram #4 errata
Alya's rapier should do 1d damage, not 1d-1.
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05-12-2020, 08:57 AM | #3 |
Join Date: Jul 2019
Location: Cali
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Re: Hexagram #4 errata
Why are there no goblin Priestess at these temples?
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05-12-2020, 09:42 AM | #4 |
Join Date: Aug 2004
Location: Pacheco, California
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Re: Hexagram #4 errata
Because apparently their concept of peace and love doesn't apply to everybody.
This temple is a lair of villains with good public relations. If the turtle ever sees the light of day the PCs may take a while to determine that the princesses on their magical flying horses are ugly inside.
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05-14-2020, 06:08 PM | #5 |
Join Date: Jul 2018
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Re: Hexagram #4 errata
There's also some weirdness in the materials article for the weaker materials (aside from the usual club issue at very low ST, but whatever).
Specifically, Small Shields in wood are fine. Small shields with a bronze rim and boss block nothing and weigh you down. The problem persists for all shields. It also affects wood armor vs. bronze chain armor. (My personal fix is that I treat Bronze as equivalent to meh Iron, and reserve Steel for Fine items, but you could just as well keep everything in the article the same except the penalties beyond weight to bronze armor and shields, to keep them consistent as the heavier but tougher version of wooden armor and shields) Hopefully this makes the issue clear for anyone considering Hexagram 4 errata without giving too many mechanics away. |
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