Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > The Fantasy Trip

Reply
 
Thread Tools Display Modes
Old 06-16-2018, 09:52 PM   #1
Wayne
 
Join Date: Jul 2005
Location: Geelong, Australia
Default Metric

I was surprised that TFT was metric given that GURPS is imperial.

Will the new TFT remain metric?
Wayne is offline   Reply With Quote
Old 06-16-2018, 11:04 PM   #2
Rick_Smith
 
Join Date: Apr 2014
Location: Coquitlam B.C.
Default Re: Metric - I don't know... I just don't know...

Quote:
Originally Posted by Wayne View Post
I was surprised that TFT was metric given that GURPS is imperial.

Will the new TFT remain metric?
Hi Wayne,
There was a huge debate about this, with people asking for their favourite system, and the admin's closed it down. I don't believe SJG has said one way or another yet.

Warm regards, Rick.
Rick_Smith is offline   Reply With Quote
Old 06-16-2018, 11:21 PM   #3
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: Metric

Thread here if you wish to observe.
__________________
My GURPS site and Blog.

Last edited by Anthony; 06-16-2018 at 11:36 PM.
Anthony is online now   Reply With Quote
Old 06-16-2018, 11:35 PM   #4
tbeard1999
 
Join Date: May 2013
Location: Tyler, Texas
Default Re: Metric

I was expecting an Earth-Shattering Kaboom!
tbeard1999 is offline   Reply With Quote
Old 06-17-2018, 01:54 AM   #5
Wayne
 
Join Date: Jul 2005
Location: Geelong, Australia
Default Re: Metric

I guess I don't really mind one way or another.

In GURPS we just say 1 m = 1 yard (what is the abbreviation for yard? )and 1 kg = 2 lb.

Being an Australian, we converted to metric 48 years ago (I'm almost 56) so metric is what I think of.

Having said that, I think of people as 6 foot tall and 100kg and babies at 53 cm long and 3 lb 6 oz.

Everything else is metric, but I don't really care. Certainly don't start another argument!
Wayne is offline   Reply With Quote
Old 06-17-2018, 10:15 AM   #6
Steve Jackson
President and EIC
 
Join Date: Jul 2004
Default Re: Metric

I did settle on imperial for the new edition, yes. I think in imperial and that ended up overriding some good arguments for leaving it metric.

No flames, please - we had those already.
Steve Jackson is offline   Reply With Quote
Old 06-17-2018, 11:29 AM   #7
malloyd
 
Join Date: Jun 2006
Default Re: Metric

Quote:
Originally Posted by Steve Jackson View Post
I did settle on imperial for the new edition, yes. I think in imperial and that ended up overriding some good arguments for leaving it metric.

No flames, please - we had those already.
I was sort of hoping for the 3 shaku per hex/4 hexes per tsubo solution just to **** off both sides....

But picking something the writer (and proofreaders) are comfortable with is a really good reason for selecting units. I've seen more than one paper in print with obvious errors that I'm sure slipped through only because the author messed up a unit conversion (often a really simple one like Angstroms to nanometers, never mind reciprocal centimeters to megahertz) and wasn't familiar enough with the expected range of numbers in this one to catch it.
__________________
--
MA Lloyd
malloyd is offline   Reply With Quote
Old 06-17-2018, 11:56 AM   #8
Tolenkar
 
Tolenkar's Avatar
 
Join Date: Jun 2018
Location: Cidri
Default Re: Metric

It's hard to believe, but back in the late 70's we all thought that the Imperial system of measurement was short lived and would be replaced, by the mid-eighties, by the Metric system. Um.... so, that didn't happen. I always thought it was a good exercise for my little teenage brain to convert Metric into Imperial. I'm perfectly fine with Steve changing back... as my brain is still little, but much older and slower.

Yours is in geriatrics,
Tolenkar
__________________
Yes, I know Tollenkar is misspelled. I did it on purpose. Apparently, I purposefully misspell words all the time...
Tolenkar is offline   Reply With Quote
Old 06-17-2018, 12:09 PM   #9
JLV
 
JLV's Avatar
 
Join Date: Nov 2010
Location: Arizona
Default Re: Metric

Personally, I think going Imperial was an excellent choice, but then, as I said over on the closed thread, I could easily live with either one.

Glad that's finally resolved! ;-)
JLV is offline   Reply With Quote
Old 06-17-2018, 12:40 PM   #10
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: Metric

If you're doing physics type calculations it's desirable to convert to a consistent measurement system (i.e. the unit of force is (mass unit)*(distance unit)/(time unit^2), the unit of energy is (mass unit)*(distance unit^2)/(time unit^2), etc), which SI is and Imperial by default is not, but that's not really a factor for most RPGs until you descend into stuff like weapon and vehicle design, and doesn't have to be even then.
__________________
My GURPS site and Blog.
Anthony is online now   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 04:29 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.