Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 03-19-2010, 05:23 AM   #11
aesir23
 
aesir23's Avatar
 
Join Date: Oct 2007
Location: Vermont
Default Re: John Constantine Hellblazer's Occult Powers in GURPS

Quote:
Originally Posted by Gold & Appel Inc View Post
BoM makes it clear that Constantine, Zatanna, and Tim are doing more-or-less completely different stuff IMHO.
Yep, I would say that Zatanna has cosmic modular abilities or Syntactic magic, where as Tim has Realm Magic.
aesir23 is offline   Reply With Quote
Reply

Tags
gurps, hellblazer, john constantine, powers

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 08:17 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.