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11-08-2013, 12:28 AM | #1 |
Join Date: Jul 2012
Location: The Dalles, OR
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4 swings?
I'm struggling to understand the Extra attack and the double all out attack. The extra attack states you get two attack maneuvers so long as you have a weapon that didn't need to be readied to be used, so basically not a crossbow or unbalanced weapon or something similar. However, this starts to feel really broken when coupled with the double attack as it grants 4 swings, or am I reading this wrong?
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11-08-2013, 12:30 AM | #2 |
Join Date: May 2013
Location: Ellicott City, MD
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Re: 4 swings?
If you have Extra Attacks, only one of them can be an AoA. I believe the same goes for Dual Weapon Attacks, but I could be wrong on that one.
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11-08-2013, 01:02 AM | #3 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: 4 swings?
You can only make one "double" attack per round.
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11-08-2013, 01:30 AM | #4 |
Join Date: Jul 2008
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Re: 4 swings?
Extra Attack does not give you maneuvers, it gives you attacks. Extra Attack gives you one additional attack when you take an Attack/AoA/etc. If you take an AoA double, that means you have three attacks.
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11-09-2013, 06:20 PM | #5 |
Banned
Join Date: Oct 2007
Location: Europe
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Re: 4 swings?
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11-09-2013, 10:24 PM | #6 |
Join Date: Jul 2008
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Re: 4 swings?
Uh. AoA is a Maneuver, not an attack option, so that half of it doesn't make any sense.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
11-08-2013, 02:12 AM | #7 | |
Join Date: May 2005
Location: Lynn, MA
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Re: 4 swings?
Quote:
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11-08-2013, 05:26 AM | #8 |
Join Date: Oct 2004
Location: Yorkshire, UK
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Re: 4 swings?
And just to make this clear with a page reference: the entry for Extra Attack - Basic: Characters, p.53-54 states:
for Extra Attack and All-Out Attack: If he chooses All-Out Attack (Double) to increase his number of attacks, he gets one additional attack. for Extra Attack and Rapid Strike: You may use one of your melee attacks to make a Rapid Strike (see p. 370) on your turn, at the usual penalty. Your remaining attacks are in addition to this Rapid Strike, and receive no penalty. You may not use Rapid Strike with two or more attacks in one turn. Also, Martial Arts, p126-127 - Multiple Attacks covers the various options pretty thoroughly. Last edited by SCAR; 11-08-2013 at 05:30 AM. |
11-08-2013, 05:36 AM | #9 |
Join Date: Dec 2009
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Re: 4 swings?
Where it gets silly is when you stack Altered Time Rate with Extra Attack, All-Out Attack, and Rapid Strike.
For a couple hundred points, you can get Trained by a Master, Altered Time Rate 1, and Extra Attacks 2, then take All-Out Attack (Double) twice, making 3-attack Rapid Strikes and adding two extra attacks to each maneuver, for a total of 12 attacks, half at full skill and half at -6.
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11-08-2013, 06:02 AM | #10 |
Join Date: Aug 2004
Location: Los Angeles
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Re: 4 swings?
I actually dig that. For me, Altered Time Rate is an incredibly rare advantage - in fact, outside of Supers, I'm not sure when I'd ever let a PC take it. I'm fine with someone who spends that many points on a single ability attacking a bajillion times (without a defense), though.
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Tags |
all-out attack, extra attack, gurps 4e |
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