07-12-2014, 04:13 PM | #1 | |
Join Date: Nov 2011
Location: South Dakota, USA
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[Basic] Advantage Of the Week (#1): 360° Vision
Last Week: N/A
Next Week: 3D Spatial Sense; Absolute Direction In the vein of johndallman's threads discussing the Skills of the Basic Set, I shall attempt similar threads for the Advantages. My own references are Limited to Basic Set: Characters, Basic Set: Campaigns, Powers, and the odd "freebie" like Lite or Update. I'll be more or less following the list found on p. B297-298, but I have not decided if it is better to cover Advantages that are listed separately there but have a joint entry in the main text alongside each other or not: feel free to indicate your own preference. We begin by looking at 360° Vision (p. B34, Powers p. 39). By default it is an Exotic, Physical Advantage that costs 25 character points, and as the name implies expands a the character's field of vision covers the entire area around them... at least with the usual vertical limits. I am uncertain about how vertical field of vision is affected, but I did find a Kromm post: Quote:
Powers answered a question I had; in the Basic Set it states that the number of eyes a character has is merely a special effect, and Powers confirmed that it could be produced by other effects (chi, psi, magic, etc.) but also listed two Enhancements: Panoptic 1 (+20%) and Panoptic 2 (+60%). The former has your 360° Vision work with the need to move your head or eyes or possessing extra eyes; you see just using your default amount of eyes. Panoptic 2 ties your 360° Vision to something else, allowing you to see while your eyes would otherwise be blocked, though you still need light unless you also have Dark Vision. There is also a -20% Limitation to reflect if you do have especially vulnerable sensory organs, like eyes on stalks that swivel around to allow you to see. I am curious if any version of 360° vision has proven useful in your characters' adventures, if anyone believes it to be under or over priced, creative uses, etc.
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My GURPS Fourth Edition library consists of Basic Set: Characters, Basic Set: Campaigns, Martial Arts, Powers, Powers: Enhanced Senses, Power-Ups 1: Imbuements, Power-Ups 2: Perks, Power-Ups 3: Talents, Power-Ups 4: Enhancements, Power-Ups 6: Quirks, Power-Ups 8: Limitations, Powers, Social Engineering, Supers, Template Toolkit 1: Characters, Template Toolkit 2: Races, one issue of Pyramid (3/83) a.k.a. Alternate GURPS IV, GURPS Classic Rogues, and GURPS Classic Warriors. Most of which was provided through the generosity of others. Thanks! :) Last edited by Otaku; 10-28-2014 at 02:39 PM. |
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Tags |
360, advantage, advantage of the week, aotw, basic, vision, week |
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