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Old 05-04-2020, 08:31 AM   #1
hcobb
 
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Join Date: Aug 2004
Location: Pacheco, California
Default Melee question on HTH

Melee pages 6 and 7: No options for a disengaged figure to enter HTH,
but engaged option o has HTH at the turn to act.

Page 8: May move into the hex for HTH then stops, but also stops once engaged.

Page 18: "A disengaged figure picks option (b) to initiate HTH combat; he moves onto the enemy’s hex during movement and attacks during combat." (Needs to be added to ITL errata for ITL page 116 to clarify that "If the attacking figure is disengaged, this is a regular move." means a charge attack and not a full move)

So if a wolf, elf, giant bird or other fowl beast runs around and enters through a side or rear hex the "defense against the HTH attack" roll is applied during movement and "6" results are rerolled, correct?

If the attacker attempts to enter through a front hex their movement stops and they have to use option (o) to attempt HTH at their turn to act and "6" rolls apply.
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Last edited by hcobb; 05-04-2020 at 11:54 AM.
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Old 05-04-2020, 04:03 PM   #2
JimmyPlenty
 
Join Date: Dec 2017
Default Re: Melee question on HTH

Is the wolf, elf, giant bird or other fowl beast significant?
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Old 05-04-2020, 07:57 PM   #3
DarkPumpkin
 
Join Date: Jan 2018
Location: Cidri (exact location withheld)
Default Re: Melee question on HTH

Quote:
Originally Posted by JimmyPlenty View Post
Is the wolf, elf, giant bird or other fowl beast significant?
Every detail is surely significant. But it's up to you to figure it out. This is how we are educated by hcobb.
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Old 05-04-2020, 08:26 PM   #4
JimmyPlenty
 
Join Date: Dec 2017
Default Re: Melee question on HTH

Unless I am missing something, the rear is the only way to get behind for HTH. The side is not an option.

But everything else you said checks out.
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Old 05-04-2020, 09:21 PM   #5
Skarg
 
Join Date: May 2015
Default Re: Melee question on HTH

I don't know what the question is, but this has been pretty well discussed before.

And mostly agreed upon, except by some people who choose to see only the "as an action" option.


If a disengaged figure can move 1/2 MA and reach the target's hex without being stopped (e.g. by becoming engaged), and the other conditions are met, then yes the figure can attempt to initiate HTH during the movement phase, and a 6 will be re-rolled. The "rear" in the conditions is literal, so the figure usually needs to have higher MA than the target to initiate HTH from the side rather than the rear.

Otherwise, initiating HTH is an action done in adjDX sequence, and a 6 would only be re-rolled if not coming in from the front.
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Old 05-04-2020, 09:39 PM   #6
Terquem
 
Join Date: Apr 2018
Location: Idaho Falls
Default Re: Melee question on HTH

I think I need to write "Field Ball" rules using the Melee template - because tackling from behind is the best way to stop a runner from getting into the point zone
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Old 05-04-2020, 04:22 PM   #7
hcobb
 
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Default Re: Melee question on HTH

High MA to get around behind the target.

Also needed to not have a lower MA than the target.
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