08-28-2015, 06:35 AM | #1 |
Join Date: Sep 2014
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[TG] Preventing someone from shooting
In my last gaming session Joe McWeakling (ST 10, DX 11) saved his stunned buddy from being shot by an enemy grunt. Joe did it by grappling grunt's arm in which he held his pistol: AoA (Determined) grappling attack with both hands targeted at arm. As per B371, grunt couldn't use his pistol as his arm was grappled. More than that, Joe McWeakling had +5 bonus to his ST when resisted grunt's attempts to break free. That gave Joe's buddy enough time to succeed in his HT roll, get up, grab his weapon and finish the grunt.
How would that work if I was using TG rules? Regular applying of CP isn't enough, because with ST 10 and thr 1d-2 Joe won't be able to cause serious penalty for a grunt - most possibly grunt will just use Close-Contact Shot on his next turn for +8 (which will be enough to compensate for Bulk and CP-based penalty) and finish Joe. As far as I understand, the closest option for Joe would be AoA (Double) with first attack being a usual grappling attack which provides CP (possibly with Telegraphic option since Joe isn't a skilled grappler) and second attack being Joint Lock. It'll be easier for grunt to break free, because all he will have to do is to commit a successful attack, but it's better than regular applying of CP-based penalty anyway. And by the way, am I correct assuming that resisting Joint Lock (to be more exact, avoiding it; ST and HT do matter when attacker tried to inflict injury via Joint Lock) has nothing to do with target's ST and depends only on his Parry score?
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When in deadly danger, When beset by doubt, Run in little circles, Wave your arms and shout. Last edited by Erling; 08-28-2015 at 06:40 AM. |
08-28-2015, 06:57 AM | #2 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: [TG]Preventing someone from shooting
Check out p. 23 - Disallowed Maneuvers, under the lead-in title "Aim, Concentrate, and Ranged Attacks."
(In fairness, this is not easy to find) Quote:
This is a heck of a penalty, maybe too much - but the RAW are "if you're grappled you cannot use that body part," so I went with (and the playtesters didn't freak out) a very large penalty instead. Functionally "you can't do that," but with the right maneuver selection, but sometimes possible in the correct circumstances.
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08-28-2015, 07:06 AM | #3 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: [TG] Preventing someone from shooting
Quote:
You can parry an attempt to apply an arm lock; an Arm Lock is a flavor of grapple that requires a grapple as a prerequisite, but is simply an attack. So that's a parry. You can also attack to break free of an arm lock. That's less likely due to applied CP, but possible. You may need to AoA and/or Telegraphic to overcome any penalties for CP, but that seems right to me. Then your STR will reduce the CP on the hold and break the lock. Also, if you want to force your way out, you can use a Brute Parry (see Muscling It, p. 26), which bases your parry on ST. That's a very iffy rule, but I've had personal experience on this one on the receiving end.
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08-28-2015, 07:31 AM | #4 | ||
Join Date: Sep 2014
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Re: [TG] Preventing someone from shooting
Quote:
Quote:
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When in deadly danger, When beset by doubt, Run in little circles, Wave your arms and shout. Last edited by Erling; 08-28-2015 at 07:36 AM. |
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08-28-2015, 08:02 AM | #5 |
Join Date: Feb 2009
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Re: [TG] Preventing someone from shooting
Can Joe use a hands free parry to avoid being shot in that case? And with +2 if his for went telegraphic
Wait, except Joe did an All Out Attack to start the mess |
08-28-2015, 08:08 AM | #6 |
Join Date: Sep 2007
Location: Waterford, MI
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Re: [TG] Preventing someone from shooting
Not that it helps much, but don't forget the bulk penalty of a pistol which I assume is probably -2.
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08-28-2015, 08:16 AM | #7 |
Join Date: Sep 2014
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Re: [TG] Preventing someone from shooting
Good catch, I considered it first, but then forgot to mention it. So with Bulk penalty grunt will be at -4 to hit.
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When in deadly danger, When beset by doubt, Run in little circles, Wave your arms and shout. |
08-28-2015, 03:49 PM | #8 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: [TG] Preventing someone from shooting
I would give a cautious yes to hands-free in my own game, because the counterargument is "you got shot," but the rules say that you can only use hands-free parries against a grappling attack.
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