02-17-2020, 03:39 PM | #11 | |||||
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Facade from 'Mask of Humanity'
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Me likey. Quote:
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02-17-2020, 03:49 PM | #12 |
Join Date: Nov 2008
Location: Yukon, OK
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Re: Facade from 'Mask of Humanity'
Impulse Points already encourage this by the staggered cost when spent on certain things. Players tend to want the most bang for the buck so if a subtle or narrative promoting application exists there more likely to use that than a flashy dramatic option that burns more points.
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02-17-2020, 04:29 PM | #13 | ||
Join Date: Mar 2006
Location: Iceland*
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Re: Facade from 'Mask of Humanity'
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Alice Talbot and Lucien Lacoste both had near-death experiences and in both cases, the players agreed that their characters were unaware and to a degree unwilling to confront exactly how they survived. In play, it's becoming clearer that Alice's survival had quite a lot to do with the Entity which is bound within her, and, in fact, it may be that Alice actually did die, and was reborn as something more (or less) than ordinaty human. In any case, Alice's player was happy to declare that while his PC has spent the time since she was sacrificed in an occult ritual trying to find answers about her condition, she is also strangely unwilling to examine her memories about the night in question. As for Lacoste, he was in a coma for weeks and when he awoke, he could see the Spirit World, in particular, a spirit he believes to be the ghost of his dead partner, LaDarius 'Dee' Fournette, who died in the shooting that left Lacoste comatose. Lacoste's player indicated a desire to have his character's awakening be more mysterious than a mere physical recovery and the fact that his Nana Lacoste is a New Orleans 'voodoo queen' of legendary repute might not be unconnected to his miraculous revival. Did Lacoste die and have his soul wrenched back into his body by his grandmother and is that why the Spirit World seems as real to him now as the world of the living? Also, is his spirit Ally really Dee's ghost or is it a free spirit that has taken his form and is drawing on Lacoste's knowledge of him? Lacoste doesn't doubt this, at all, but that's because he doesn't necessarily remember everything that he experienced during his near-death experience and subsequent coma. If Lacoste spent time in the Spirit World, as a spirit, he doesn't remember it now. And even if Lacoste trusts a given spirit to tell him the truth, the thing is that most spirits seem to have imperfect memories and a mallable nature, so cross-examining them tends to be unreliable. Quote:
Add a renewable pool of reroll points per session to the uses of Luck and I'm concerned PCs will never again suffer awkward pratfalls when trying something too risky, never miss a difficult shot if it really matters, and, most important, never fail a Will check or Fright Check when failure would potentially be more interesting than success. Regardless of PC power level, there are plenty of rolls which can possibly fail, especially when they roll for many challenging tasks in short succession, each at maybe effective skill 12-14. But if they have a renewable (players will usually rather fail and accept some mild consequences than spend a non-renewable character point) pool of points that can remove those occasional failures, I'm concerned that they'll all but stop failing at all. I'll consider it.
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02-17-2020, 04:44 PM | #14 | ||
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Facade from 'Mask of Humanity'
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02-17-2020, 04:45 PM | #15 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Facade from 'Mask of Humanity'
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Tags |
christopher r. rice, facade, mask of humanity, shrouding |
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