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Old 05-30-2012, 10:21 AM   #7
Peter Knutsen
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Join Date: Oct 2007
Location: Europe
Default Re: Different critical spell failure tables

Quote:
Originally Posted by Gnome View Post
Not if you have at least a 16 skill.
Then you don't automagically get a critical failure on a roll of 17? I sit corrected, then!

0.5% is still very bad, but obviously and inarguably it is much less bad than 2%. It's just odd that everybody always talks about the threshold value of 15. Clearly saving the energy is very worthwhile, but it seems to me that hitting 16 is even more worthwhile because you redudce your miscast probability by 75%.
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critical spell failures, magic, spell failure tables

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