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Old 01-03-2013, 11:12 AM   #11
Stripe
 
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Default Re: [OOC] Dungeon Fantasy -- Gorefest Dungeon

Jovus, we double posted. XD

Just so, I'm not going to go back on my offer. Take it if you wish.

Take fourth place as well.
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Old 01-03-2013, 11:15 AM   #12
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Default Re: [OOC] Dungeon Fantasy -- Gorefest Dungeon

Quote:
Originally Posted by Stix4armz View Post
Or can it be protected by signature gear anyways since it was a gift for posting third?
It can be as you say. :)
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Old 01-03-2013, 11:37 AM   #13
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Default Re: [OOC] Dungeon Fantasy -- Gorefest Dungeon

I added Orichalcum to my thrusting broadsword.
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Old 01-03-2013, 12:02 PM   #14
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Default Re: [OOC] Dungeon Fantasy -- Gorefest Dungeon

Quote:
Originally Posted by Stripe View Post
Jovus, we double posted. XD

Just so, I'm not going to go back on my offer. Take it if you wish.

Take fourth place as well.
I will, thanks. The Bless will go on the Staff, obviously. I think I'll take a racial template, but I'm not sure.

I haven't played a DF wizard before, nor really seen one in action, so I'm jumping on this as a learning experience, since I will soon be GMing a DF game myself, and I should be familiar with how things play. Also, I'd be more than obliged if you share your insights from this little experiment.
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Old 01-03-2013, 01:09 PM   #15
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Default Re: [OOC] Dungeon Fantasy -- Gorefest Dungeon

Quote:
Originally Posted by Jovus View Post
I will, thanks. The Bless will go on the Staff, obviously. I think I'll take a racial template, but I'm not sure.

I haven't played a DF wizard before, nor really seen one in action, so I'm jumping on this as a learning experience, since I will soon be GMing a DF game myself, and I should be familiar with how things play. Also, I'd be more than obliged if you share your insights from this little experiment.
I would recommend that you take the High Elf template because it includes +1 IQ in it, which will boost your IQ to 16. This will put all of your hard spells at 20 for just one point each, which reduces their FP cost by 2 and halves the time to cast them.

Alternatively, the Leprechaun template costs 20 points and would shore up some of the physical lacking of the wizard with +2 DX and at SM-4 everyone is at a -4 to hit you at all times (which could be made even harder with the Blur spell). And of course Ridiculous Luck will help you avoid any and all failures and critical failures during spell casting or defense.

Edit: I didn't notice that you'd already chosen the Dark One template, my bad.
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Old 01-03-2013, 01:13 PM   #16
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Default Re: [OOC] Dungeon Fantasy -- Gorefest Dungeon

I don't think it's fair that the wizard player gets a template for free, especially to those of us who made our characters before that offer. The wizard is already the most powerful template, even before they get all the goodness of the Celestial template or the Elder-Spawn templates or even the High Elf, Leprechaun, or Cat-Folk.

Edit:

I see now that our wizard has chosen not to take advantage of the more powerful options available, so whatever. I don't think the free stuff for posting characters first is fair either, especially in play by post.
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Old 01-03-2013, 01:22 PM   #17
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Default Re: [OOC] Dungeon Fantasy -- Gorefest Dungeon

It does not matter, that offer was not extended to everyone, we got stuff for free. Stripe was not taking a list and going through it to see what he wants, if he was then your character would be left out since in the OP it was stated that Stripe was looking for a Knight Wizard and Thief first.

you decided to make a bard.

I am ok with the way things are, and no I would not have a different Point of view if I was second third or last. Don't complain about something that someone got for free and you didn't. its a game.
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Old 01-03-2013, 01:25 PM   #18
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Default Re: [OOC] Dungeon Fantasy -- Gorefest Dungeon

And here is the thief. Yes, I know the spells will fail a bit, and yes, he is a little weak at combat.

Jorin (the scoundrel)

Attributes [155]
ST 10
DX 15 [100]
IQ 13 [60]
HT 10

HP 10
Will 13
Per 13
FP 10

Speed 6 [-5]
Move 6
thr d-2
sw d

Advantages [51]:
Flexible [5]
Hard to Kill 3 [6]
Magery 2 [25]
Combat Reflexes [15]

Disadvantages: [-43]
Trickster (SC 12) [-15]
Known Criminal [-5]
Greed (SC 15) [-7]
Light Sleeper [-5]
Code of Honor (Stays bought) [-5]
Skinny [-5]
Quirk: Mark of thief on right hand [-1]

Skills: [59]
Forced Entry DX E 15 1
Climbing DX A 18 2
Filch DX A 15 2
Stealth DX A 18 12
Escape DX H 16 1
Pick pocket DX H 15 4
Lock picking IQ A 14 4
Traps IQ A 14 4

Acrobatics DX H 14 2
Sleight of Hand DX H 14 2
Gesture IQ E 13 1
Hold out IQ A 13 2
Shadowing IQ A 13 2
Smuggling IQ A 13 2
Streetwise IQ A 13 2
Search Per A 13 2
Urban Survival Per A 13 2

Brawling DX E 15 1
Gambling IQ A 12 1
Carousing HT E 11 2

Knife DX E 15 1
Short Sword DX A 15 2
Quick draw (knife) DX E 16 1
Bow DX A 14 1
Quick draw (arrow) DX A 14 1
Fast Talk IQ E 13 1
Innate attack (missile) DX E 15 1

Spells:[28]
Recover Energy has 4 points.
Locksmith and Flight have 2 points spent on them.
the following have 1 each spent on them
Apportation
Manipulation
Slow Fall
Haste
Poltergeist
Winged Knife
Deflect Missle
Levitation
Dancing object
WallClimbing
Light
Continual Light
Darkness
Bshape Darkness
Bondy of Shadow
Iblur
Invisbility
Nightvision
Dark Vision
Lend Energy

155+51-43+59+28=250

Leather Jacket DR 1 torso, arms 4 lbs.
Leather Gloves DR 1 Hands neg
Leather Cap DR 1 Skull neg
Leather pants DR 1 Groin, legs, 3 lbs.

2 Long knives, 2 lb
Short sword, 2 lb

more equipment coming later.

20 yards of 3/8 rope 3lb,
1 blanket, 4lbs
climbing gear 4 lbs
Small backpack, 3lbs
lockpicks.
Purse of small stones, needles, chalk,flint and steel, and string. 3lbs
48 arrows (16 bodkin) 4.8 lbs

Shoulder Quiver .5 lbs.
bow 2lbs
12 arrows, 4 bodkin (1.2 lbs)

Jorin usually takes his weapons and purse with him, but leaves the pack on the ground between rooms.

in proccess of editing
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Last edited by ericthered; 02-06-2013 at 12:52 PM.
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Old 01-03-2013, 01:26 PM   #19
ErhnamDJ
 
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Default Re: [OOC] Dungeon Fantasy -- Gorefest Dungeon

Quote:
Originally Posted by zoncxs View Post
Don't complain about something that someone got for free and you didn't. its a game.
I'm not complaining for that reason. I'm not even going to take the free stuff I did get. I just don't think it's very useful for testing DF characters if you're giving out free stuff to some of them and not others. It's going to skew the results.
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Old 01-03-2013, 01:32 PM   #20
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Default Re: [OOC] Dungeon Fantasy -- Gorefest Dungeon

All that aside, we're short a healer.

So unless Stripe will let the bard, wizard, or wizard-thief take healing spells we may not last very long anyways...
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