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Old 07-28-2020, 04:13 PM   #1
hcobb
 
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Join Date: Aug 2004
Location: Pacheco, California
Default GM combat sequence tool

I'm thinking of an app, spreadsheet or webpage that would hold Name, ST, hits, fatigue, adjDX, armor (front and back), and notes (Fencer: -1 to be hit by melee from the front, +2 DX for thrown weapons, etc.) for a dozen or so figures at a time.

This would then cycle each turn highlighting who is to act next and record stun and knockdown effects as these happen.

Does anybody have something like this?
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Old 07-28-2020, 10:15 PM   #2
Axly Suregrip
 
Join Date: Jun 2018
Default Re: GM combat sequence tool

I often use a excel spreadsheet while playing to do exactly this
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Old 07-29-2020, 03:34 AM   #3
ParadoxGames
 
Join Date: Feb 2016
Location: New Jersey
Default Re: GM combat sequence tool

I just use some homemade counters to track HP, player states and etc.
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Old 07-29-2020, 11:46 AM   #4
Skarg
 
Join Date: May 2015
Default Re: GM combat sequence tool

My brain has been programmed to track these things since 1981 or so.
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Old 08-03-2020, 04:39 PM   #5
John.A.Hanna
 
Join Date: Apr 2020
Default Re: GM combat sequence tool

I find a scrap piece of paper or index card matched up with a writing implement works best. Capture the base DX of those involved, know the common modifiers, adjust real-time as needed. Simple, fast, effective.

Last edited by John.A.Hanna; 08-03-2020 at 04:39 PM. Reason: added phrase for additional clarity
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