07-31-2019, 07:25 AM | #1 |
Join Date: Mar 2006
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DFRPG-GURPS DF adventure/monster compatibility
So, I know there's I Smell a Rat in the boxed set, and I know there's Against the Rat-Men to follow it up, but what about the GURPS DF adventures: Mirror of the Fire Demon and Tomb of the Dragon King? Do they work well as immediate follow-up adventures, and as a good Adventure Path/Campaign overall? Or does it take a bit of work to go from the two linked DFRPG adventures to get the GURPS DF adventures to make some degree of logical sense? Has anyone done this and have it work well? I'm also curious about point-totals PCs would be at after the 4 adventures were completed.
Also, a question on monsters. I know there's a Monsters book in the box, and the DFRPG Monsters 2, but how do the GURPS DF Monsters series (1-4) fit into the whole? Are those all totally new monsters that could be added to the game so that you'd have 6 monster books in all, no repetitions? I'm not complaining, if there are repetitions, just curious. |
07-31-2019, 07:38 AM | #2 | ||
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Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
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Re: DFRPG-GURPS DF adventure/monster compatibility
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I've been making pointlessly shiny things, and I've got some gaming-related stuff as well as 3d printing designs. Buy my Warehouse 23 stuff, dammit! |
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07-31-2019, 09:39 AM | #3 | |||
Join Date: Dec 2009
Location: Saint Paul, MN
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Re: DFRPG-GURPS DF adventure/monster compatibility
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If I knew that I was going to run MotFD after the rat adventures, I would make the following (mostly cosmetic) adjustments:
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Last edited by Dalin; 08-03-2019 at 08:34 PM. |
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07-31-2019, 10:13 AM | #4 |
Join Date: Mar 2006
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Re: DFRPG-GURPS DF adventure/monster compatibility
Good notes, Dalin. And, yes, that catalog is sweet.
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08-02-2019, 10:29 PM | #5 |
Join Date: Mar 2006
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Re: DFRPG-GURPS DF adventure/monster compatibility
The DF Companion arrived in the mail today - I hadn't realized it had Against the Rat-Men inside, so that's nice, saves me a step. With this thread, I was trying to figure out a good, fairly logically linked, but also fairly short campaign to run when the box arrives - I guess this could do - I Smell a Rat, then Against the Rat-Men, then The End? Or would that be way too short?
I read a bit from the Companion adventure and it suggested there were some adventure seeds in the adventure that comes with the box. Do you guys think that would provide a satisfactory mini-campaign, more of less just for folks to get their toes wet with the system, and see if they like it? So change the above to: I Smell a Rat, then Adventure Seeds, then Against the Rat-Men, then The End Would you think adding You All Meet at an Inn before all of that would be a better mini-campaign experience for noobs? So change that to: You All Meet at an Inn, I Smell a Rat, then Adventure Seeds, then Against the Rat-Men, then The End The Warehouse23 description says: With "You All Meet at an Inn," expectations flip when the heroes find themselves desperately defending a tavern. Can someone elaborate a tiny bit more on that? |
08-03-2019, 09:01 PM | #6 | |||
Join Date: Dec 2009
Location: Saint Paul, MN
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Re: DFRPG-GURPS DF adventure/monster compatibility
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It seems to me that it would be hard to make the inns be the same place. How many secret basements can there be? Moreover, it feels like having two (or three) adventures in a row about a secret basement under an inn would get old. Though, now that I think about it, you could easily reskin You All Meet at an Inn... instead of a well to the secret basement, there is a glowing portal in the fireplace (the innkeeper says, "I knew I shouldn't have tossed the purple amulet in there...") to the sacred zombie temple under Mount Evil. So, yeah, this sequence could work with a new coat of paint. |
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08-03-2019, 11:17 PM | #7 | |||
Join Date: Mar 2006
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Re: DFRPG-GURPS DF adventure/monster compatibility
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One other option I'm considering is running The Elven Crystals, which I already have on hand, but that requires conversion work. This is the most dungeon-fantasy-friendly of the Dragon Warriors adventures and I think could work well for something short & sweet, but Idk, I've only read it, never run it, and it'll take some work to make sure it works well with DFRPG, so I was hoping someone here had other suggestions for a ready-made DFRPG mini-campaign - something I could buy, read, learn, & run, all in a relatively short period of time. Something that hangs together well (as I already know the rat adventures do), and has hopefully been tried & tested. It's a rather specific 'ask' I know. ;) |
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08-04-2019, 07:37 AM | #8 |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: DFRPG-GURPS DF adventure/monster compatibility
Or just make it a different inn in the same town (they decide to sleep elsewhere while Lee is fixing up Merle's place, she did only give them one week for free). Maybe when the PC's freeloading get's on Lee's nerves, she mentions an Inn up the road that is having zombie problems, maybe the innkeeper there while give them a few free nights stay...
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08-05-2019, 09:53 AM | #9 | |
Join Date: Sep 2004
Location: Canada
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Re: DFRPG-GURPS DF adventure/monster compatibility
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Campaign over-plot: who the heck has it in for all these inns?
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08-05-2019, 12:54 PM | #10 | |
Join Date: May 2010
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Re: DFRPG-GURPS DF adventure/monster compatibility
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