Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 11-08-2012, 06:04 AM   #21
Astromancer
 
Astromancer's Avatar
 
Join Date: Jul 2007
Location: West Virginia
Default Re: Beyond Yttarria [Banestorm]

Quote:
Originally Posted by Jürgen Hubert View Post
How about using arrivals from different Alternate Earths, like it is hinted at in GURPS Banestorm?

I think Nergal would work especially well - a nasty, magic-using empire which will nevertheless be quite alien to people from Ytarria, and which is unlikely to travel beyond its home continent.
Nergal would allow senarios from Connan and the stories of Ashton Smith stories to be used on Yrth.
__________________
Per Ardua Per Astra!


Ancora Imparo
Astromancer is offline   Reply With Quote
Old 11-08-2012, 06:08 AM   #22
Astromancer
 
Astromancer's Avatar
 
Join Date: Jul 2007
Location: West Virginia
Default Re: Beyond Yttarria [Banestorm]

Quote:
Originally Posted by Bruno View Post
I agree that sub-saharan Africa tends to get the short end of the stick in gaming; and nearly always suffering from the usual European-oriented problem of making it all one blobby amorphous "country called Africa". Sahaud is the same eurocentrism applied to "Asia", although the Banestorms do at least provide a reason for everything being mixed up together in a syncretic hodgepodge.
It takes deep knowledge to do the serious historical backgrounds that prevent hodgepodge. However, with a mix of Tribes and cultures from across Africa, you could use real stuff to make a fantasy. Which is much more respectful and interesting than taking fantasies and calling them real.

Quote:
Aside from Africa, I'd kinda really like to see a region that was largely populated with Australian Aboriginals. With better accessible resources and with actual continued contact with other societies rather than being isolated on an island-continent that is then further partitioned by mountains, desert, and dramatic ecosystem changes.
Cool idea.
__________________
Per Ardua Per Astra!


Ancora Imparo
Astromancer is offline   Reply With Quote
Old 11-08-2012, 06:11 AM   #23
Astromancer
 
Astromancer's Avatar
 
Join Date: Jul 2007
Location: West Virginia
Default Re: Beyond Yttarria [Banestorm]

Quote:
Originally Posted by David Johnston2 View Post
I'm not sure that's really an issue. The Song dynasty's forward-looking tendencies would have been in the cities and the odds are against a banestorm abducting a chunk of a metropolitan center. You'd almost certainly get peasants, and a very small seed population of them to boot. There's no way that China Outremer would make significant technological advances for centuries after arrival. Magic and alchemy will still suck in most of their best brains. Also of course, China never really got the hang of blue water sailing, and Yrth oceans are a heck of a lot more dangerous than ours.
Good points. Add to that that traveling and exploration were seen as vaugely immoral in ancient China. If you had a comfortable China Outremer with no neighbors, they might not be bothered to explore much if at all.
__________________
Per Ardua Per Astra!


Ancora Imparo
Astromancer is offline   Reply With Quote
Old 11-08-2012, 06:13 AM   #24
Astromancer
 
Astromancer's Avatar
 
Join Date: Jul 2007
Location: West Virginia
Default Re: Beyond Yttarria [Banestorm]

Quote:
Originally Posted by combatmedic View Post
What about more stuff from Gabrook, Lorendil, and Olukun?


Undersea civilizations?


Lost Megalan colonies/outliers?

A Narnia-like realm?
All fun. It might be interesting to take something like the kingdoms from Flash Gordon's planet Mongo and pop something like that on Yrth.
__________________
Per Ardua Per Astra!


Ancora Imparo
Astromancer is offline   Reply With Quote
Old 11-08-2012, 06:16 AM   #25
Astromancer
 
Astromancer's Avatar
 
Join Date: Jul 2007
Location: West Virginia
Default Re: Beyond Yttarria [Banestorm]

Quote:
Originally Posted by tbrock1031 View Post
Three words for an America-analogue: Iroquois, Aztec, Inca.
We've got an Island with Aztecs. A wider batch of Amerinids, maybe done ala World of the Tiers, could be fun.
__________________
Per Ardua Per Astra!


Ancora Imparo
Astromancer is offline   Reply With Quote
Old 11-08-2012, 08:36 AM   #26
robkelk
Untitled
 
Join Date: Oct 2007
Location: between keyboard and chair
Default Re: Beyond Yttarria [Banestorm]

Quote:
Originally Posted by Astromancer View Post
A technologically advanced Africa is a cool idea. But a pole reverse on slavery has been done to death.
Why do a pole reverse? Megalos is canonically a slavekeeping society; just have these folks keep slaves from their own culture as well as raiding Ytarria for slaves, and the "poles" dissolve into a homogeneous mass. Each continent could sell slaves to the other.
__________________
Rob Kelk
“Every man has a right to his own opinion, but no man has a right to be wrong in his facts.”
– Bernard Baruch,
Deming (New Mexico) Headlight, 6 January 1950
No longer reading these forums regularly.
robkelk is offline   Reply With Quote
Old 11-08-2012, 08:53 AM   #27
Bruno
 
Bruno's Avatar
 
Join Date: Sep 2004
Location: Canada
Default Re: Beyond Yttarria [Banestorm]

Quote:
Originally Posted by robkelk View Post
Why do a pole reverse? Megalos is canonically a slavekeeping society; just have these folks keep slaves from their own culture as well as raiding Ytarria for slaves, and the "poles" dissolve into a homogeneous mass. Each continent could sell slaves to the other.
Which has been the case with most slavekeeping cultures until the Triangle Trade, really; it was a very exceptional circumstance.

Normally, you raid your neighbours for slaves, and your neighbours tend to be pretty similar to you. You also get slaves via debt/economic slavery, and debt slavery means slaves from inside your social/political unit, which means even more like you.

Heck, the slaves bought in Africa for the Triangle Trade were slaves captured by their neighbours (other sub-Saharan African natives) and then sold - either to North Africans who then sold them to European traders, or just sold directly to European traders. The racial imbalance was caused by the historically unusual practice of high volume long-distance shipping of slaves.
__________________
All about Size Modifier; Unified Hit Location Table
A Wiki for my F2F Group
A neglected GURPS blog
Bruno is offline   Reply With Quote
Old 11-08-2012, 09:12 AM   #28
Mr Frost
 
Join Date: Sep 2004
Location: Here .
Default Re: Beyond Yttarria [Banestorm]

Quote:
Originally Posted by David Johnston2 View Post
... The Americas, no.
Why not ?

Chinese ship building was a fair sight more advanced when they built those Treasure Ships {compartmentalised hulls to begin with} than was Europe when Columbus accidentally ran into America whilst looking for India .

I see no reason why they could not have discovered America given their ancestors using stone age technology discover Hawaii which is the half way point .
__________________
7 out of 10 people like me ,
I'm not going to change for the other 3 !
Mr Frost is offline   Reply With Quote
Old 11-08-2012, 10:02 AM   #29
David Johnston2
 
Join Date: Dec 2007
Default Re: Beyond Yttarria [Banestorm]

Quote:
Originally Posted by Mr Frost View Post
Why not ?

Chinese ship building was a fair sight more advanced when they built those Treasure Ships {compartmentalised hulls to begin with} than was Europe when Columbus accidentally ran into America whilst looking for India .
Advanced in the wrong ways. Those super-sized ships would not have taken at all well to open water and required extensive trading along the way just for logistical support. And simply put, the history just doesn't support the idea that any of the expeditions went westward.
David Johnston2 is offline   Reply With Quote
Old 11-08-2012, 02:31 PM   #30
Astromancer
 
Astromancer's Avatar
 
Join Date: Jul 2007
Location: West Virginia
Default Re: Beyond Yttarria [Banestorm]

By the way here's a old thread with some of my other ideas about Yrth beyond Yttarria. The Kingdon of Roses Triumphant doesn't fit the theme, but the others do.
__________________
Per Ardua Per Astra!


Ancora Imparo
Astromancer is offline   Reply With Quote
Reply

Tags
banestorm

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 01:46 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.