Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 01-19-2019, 02:18 AM   #1
Alonsua
Banned
 
Join Date: May 2017
Default Classification of technologies and hexadecimal system.

After reading some books from other systems I have come to the following conclusion for the differentiated representation of progress in different technological areas:

Technological Fields:

a) 1) Energy. 2) Computers/Robotics. 3) Communications. 4) Medical. 5) Environment.
b) 6) Land Transport. 7) Water Transport. 8) Air Transport. 9) Space Transport.
c) 10) Personal Military. 11) Heavy Military.

For its abbreviated file I have decided to use a hexadecimal method, which will use three groups, the first general, the second relative to transports, and the third about armament.

In this way the code in the form

9B9A9-9998-99

means that in broad terms, the technological level is 9, while in relation to medical technology it is 10, computational technology is 11 and space transportation is 8.

What do you think? Can you think of a better system?
Alonsua is offline   Reply With Quote
Old 01-19-2019, 05:30 AM   #2
AlexanderHowl
 
Join Date: Feb 2016
Default Re: Classification of technologies and hexadecimal system.

You have reinvented the Traveller Tech Level System. In addition, many of your tech levels are meaningless before GURPS TL7. What is the space transport TL of a GURPS TL6- society?

Last edited by AlexanderHowl; 01-19-2019 at 05:33 AM.
AlexanderHowl is offline   Reply With Quote
Old 01-19-2019, 06:34 AM   #3
Alonsua
Banned
 
Join Date: May 2017
Default Re: Classification of technologies and hexadecimal system.

Quote:
Originally Posted by AlexanderHowl View Post
You have reinvented the Traveller Tech Level System. In addition, many of your tech levels are meaningless before GURPS TL7. What is the space transport TL of a GURPS TL6- society?
I do not know, how does Traveller solve it?
Alonsua is offline   Reply With Quote
Old 01-19-2019, 07:29 AM   #4
cptbutton
 
cptbutton's Avatar
 
Join Date: Jul 2007
Default Re: Classification of technologies and hexadecimal system.

Quote:
Originally Posted by Alonsua View Post
I do not know, how does Traveller solve it?
As I recall, Traveller doesn't distinguish between types of transport, it just has a "Transportation" technology level, with ox carts at the low end and teleportation portals at the high end.

Traveller made a lot of use of the principle of "make everything a hexadecimal number so you can summarize things in one line of text". Worlds, People, Ships.

The Traveller Wiki has some good pages on this:

Overall Tech levels

Tech levels split into three areas with several subsections each

1.1 Quality of Life Technology
1.2 Transportation Technology
1.3 Military Technology
1.4 Non-Canon Technologies (News Media and Information Dissemination Technology)


Tech levels compared to GURPS
cptbutton is offline   Reply With Quote
Old 01-19-2019, 07:50 AM   #5
whswhs
 
Join Date: Jun 2005
Default Re: Classification of technologies and hexadecimal system.

Quote:
Originally Posted by Alonsua View Post
a) 1) Energy. 2) Computers/Robotics. 3) Communications. 4) Medical. 5) Environment.
b) 6) Land Transport. 7) Water Transport. 8) Air Transport. 9) Space Transport.
c) 10) Personal Military. 11) Heavy Military.
No scientific instrumentation or, earlier, measurement devices? No record keeping (cave paintings, rhyming verse, writing, printing, library science)? No agriculture or other food/crop production? No resource extraction? No materials science? No manufacturing? No genetics (from domesticating dogs to whole genome synthesis)? No entertainment and media? No instructional technologies? No forensics and law enforcement? No accounting and financial systems? (temple receipts at TL1, double entry bookkeeping at TL4, financial software at TL8)

That's off the top of my head.

If you're just looking to give a sample of high points, what you've got is okay, but the four or five in the Basic Set are probably adequate for the same purpose. If you want a detailed analysis, I think you need more categories.
__________________
Bill Stoddard

A human being should know how to live fast, die young, and leave a beautiful corpse. Specialization is for insects.
whswhs is offline   Reply With Quote
Old 01-19-2019, 08:00 AM   #6
Alonsua
Banned
 
Join Date: May 2017
Default Re: Classification of technologies and hexadecimal system.

Quote:
Originally Posted by cptbutton View Post
1.1 Quality of Life Technology
1.2 Transportation Technology
1.3 Military Technology
1.4 Non-Canon Technologies[/URL]
Seems to be the same without the Non-Canon Technologies (what´s that?) and stacking the weapons and armours classification (though it uses personal and heavy too). For transports it looks the same, with basically the same subcategories under "Transportation Technology".
Alonsua is offline   Reply With Quote
Old 01-26-2019, 07:26 AM   #7
Alonsua
Banned
 
Join Date: May 2017
Default Re: Classification of technologies and hexadecimal system.

In which book may I find this system?
Alonsua is offline   Reply With Quote
Old 01-26-2019, 02:42 PM   #8
mr beer
 
Join Date: Mar 2013
Default Re: Classification of technologies and hexadecimal system.

Quote:
Originally Posted by Alonsua View Post
What do you think?
I think that it is pointlessly opaque.

Quote:
Originally Posted by Alonsua View Post
Can you think of a better system?
Not doing this is better than doing it IMO.
mr beer is offline   Reply With Quote
Old 01-26-2019, 08:59 PM   #9
Alonsua
Banned
 
Join Date: May 2017
Default Re: Classification of technologies and hexadecimal system.

Quote:
Originally Posted by mr beer View Post
I think that it is pointlessly opaque. Not doing this is better than doing it IMO.
Seems like the Traveller game designers didn't think so though.
Alonsua is offline   Reply With Quote
Old 01-26-2019, 09:24 PM   #10
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: Classification of technologies and hexadecimal system.

Quote:
Originally Posted by Alonsua View Post
Seems like the Traveller game designers didn't think so though.
Traveller characters are perfect as a database storage format for 1970s computers. Not for humans.
__________________
My GURPS site and Blog.
Anthony is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 09:12 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2020, vBulletin Solutions, Inc.