12-21-2014, 07:56 PM | #1 |
Join Date: Oct 2012
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Acrobatics - tic tac - underwhelming
Running the math for a tic tac (Martial Arts), it just seems, well, lackluster. The height limit is low, but not too bad. The problem is the very narrow space required to do it. I have a character with Basic Move 10, and even she can't do it on anything more than 5' apart. Even worse for more normal characters. I fail to see much benefit from doing it when the walls are just 3 feet apart - you can climb that even if it's perfectly smooth by bracing between them.
Scaling from some Tomb Raider screenshots, which is more along the lines of what I, and I suspect most people, think of as what a high power acrobatic character can do, it's seems she can do it from a standing start (possibly with extra effort) between two surfaces 8 feet apart, possibly as much as 10 feet, but I'll stick with 8. Estimating her stats at around DX 15, HT 12, something like that, I would assume she has Basic Move 8. Which is the same distance in feet as how far apart she can do it. She seems to have a maximum elevation gain of about 20 feet. Which is 2.5 times her Basic Speed. Elevation gain each bounce seems to be about 5 feet, or a quarter of that. Which would seem to pretty much write itself rules-wise as Basic Move feet apart, (adding running start to Basic Move on the ground level), 5/8th Basic Move of height in feet gained each time, and a maximum height gain of 2.5x Basic Move feet. Seems more like what a high-powered Basic Speed 8 could do. Any thoughts? Also, would extra effort increase the height limit, or not? |
Tags |
acrobatics, basic speed, houserule, martial arts, tic tac |
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