07-28-2019, 03:18 PM | #461 |
Join Date: Dec 2007
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Re: The Unoffial 2056 Vehicle Guide
Minor Nitpick: There's already a _Cobra_ midsize out there (_Combat Showcase_, p. 41).
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"Dale *who*?" 79er The Jeremy Clarkson Debate Course: 1) I'm Right. 2) You're Wrong. 3) The End. |
07-29-2019, 03:44 AM | #462 | |
Join Date: Jun 2008
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Re: The Unoffial 2056 Vehicle Guide
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There are only so many good names to go round. It's not like this problem doesn't exist in the real world (e.g. GMC Sierra, Ford Sierra). Where the great lead I can only follow ;) |
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07-29-2019, 02:08 PM | #463 |
Join Date: Dec 2007
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Re: The Unoffial 2056 Vehicle Guide
I'd go with _Bushmaster_ -- a particularly nasty snake, and I don't believe the name's been used before. :)
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"Dale *who*?" 79er The Jeremy Clarkson Debate Course: 1) I'm Right. 2) You're Wrong. 3) The End. |
07-29-2019, 03:48 PM | #464 |
Join Date: Jun 2008
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Re: The Unoffial 2056 Vehicle Guide
I was going to check, but I am out of area at the moment and I am only carrying the electronic CW products I own.
I never bothered buying Combat Showcase as a digital edition. It seemed expensive compared to other more useful supplements and to be honest I didn't like the format (compared to the VGs). I am also not convinced the designs were particularly useful. |
07-30-2019, 02:49 PM | #465 | ||
Join Date: Dec 2007
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Re: The Unoffial 2056 Vehicle Guide
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Some of them were good; what killed _CS_ was the rules changes and interpretations which came after. Note how many designs try to use a smaller power-plant with HD Trans -- not quite understanding HD Trans only counts toward towing; one still needs 1/3 PF-to-weight in order to move. Then there's all the bikes and trikes with Thunderkits, all the RLs with the special rounds from _Uncle Al's 2036_ which got the kibosh....
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"Dale *who*?" 79er The Jeremy Clarkson Debate Course: 1) I'm Right. 2) You're Wrong. 3) The End. |
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07-30-2019, 04:31 PM | #466 | |
Join Date: Jun 2012
Location: CA
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Re: The Unoffial 2056 Vehicle Guide
CS was more arena focused which is a very different style than a road car for 'mass production', which was the focus of the AADA VG1 and VG2 (we shall not speak the name of the third VG). There were definitely some road designs in it like Vlad the Impala, but it helped teach you how to design vehicles for the arena.
Can't remember the name of the 'champion' vehicle but I remember it had 100 points of front armor and 3 RLs front because the designer figured most shots would hit the front - he guessed correctly apparently. That design wouldn't work at all for the road but it was a brilliant build for that arena. The fake ads were also excellent flavor text :) Quote:
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07-31-2019, 01:15 AM | #467 | |
Join Date: Jun 2008
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Re: The Unoffial 2056 Vehicle Guide
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Effectively doubles PFs for purposes of maximum load the vehicle can carry or pull, not maximum speed or mileage CWC 2.5 p 113 There is nothing in the description that says HD is only good for towing. What is a killer for the HDT is the fact your max speed may no longer be credible and your acceleration tanks. I'd also be interested to see of those tiny plant arena cars still conformed to the 200 mile range rule (if gas cars have got to stick to it, then so have electric designs). I think Juris has it right, those one-trick pony designs may have worked for the arena they were designed for, but I don't need NPC vehicles for arena fights, (everyone will bring their own, customised for that arena or for the usual tactics of their opponents). I need them for road encounters where they need to be good all-rounders. The only time I have actually used the book was for auction of ex-arena vehicles and the players preferred to wait for the shop to build their own design from scratch (which using the mechanic rule only took a few days). |
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07-31-2019, 03:14 PM | #468 | ||||
Join Date: Dec 2007
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Re: The Unoffial 2056 Vehicle Guide
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"Effectively doubles PFs for purposes of maximum load the vehicle can carry or pull, not maximum speed or mileage." [CWC 2.5 p 113] Max. speed is determined by Power Factors; if HD Trans doesn't affect top speed, it therefore does not affect the PF count. ("Carry or pull" is a bit confusing, as a load on a trailer could be classed as either.) For ex.: An unmodified Large PP has 2,000 PF, so can haul a max. of 6,000 lbs.; with HD Trans, it could tow "6,000 lbs., times 2, minus the weight of the towing vehicle", but said towing vehicle would have to weigh 6,000 lbs. or less. A Compact with a Large PP and XH chassis fully-loaded, then, would be able to haul [6,000 - 4,440 =] 1,560 lbs., while the same Compact with HD Trans could haul [12,000 - 4,440 =] 7,560 lbs. Quote:
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And how many of those survived the late-'80s Great Rules Reshuffle.... [bleh]
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"Dale *who*?" 79er The Jeremy Clarkson Debate Course: 1) I'm Right. 2) You're Wrong. 3) The End. |
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07-31-2019, 04:25 PM | #469 |
Join Date: Feb 2011
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Re: The Unoffial 2056 Vehicle Guide
The car was built by grand-master mike Montgomery in the book and not sure the name off hand, but it predated the rules for arena combat that said you have to have crew, not any passengers which that carried.
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08-01-2019, 01:17 AM | #470 | |
Join Date: Jun 2008
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Re: The Unoffial 2056 Vehicle Guide
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That said my reading of the sentence highlighted (and that used by others in their vehicle design software) is that you always use the plant's base PF in the speed and range calculations. With HDT however you are now applying it to a vehicle that potentially weighs 6 times the PF (rather than a maximum of 3 without HDT). This generally means your top speed is about 55 mph at max loading. A non-HDT vehicle with a plant at max load tops out at around 90 mph. This has a knock on effect on range. Whether that extra load is on the chassis or a trailer is immaterial. |
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