09-22-2012, 07:51 AM | #11 | |
Join Date: Oct 2005
Location: Göttingen, Germany
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Re: Parry against miss?
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Reminds me of the "miss by 1" situations when using hit locations. So Counterattack with a new default to prerequisite skill-6 (an additional -1) and it works only if the opponent hits or fails with just MoF 1-2. Maybe also a -1/-2 penalty for the parry itself. |
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09-22-2012, 08:33 AM | #12 |
Join Date: Sep 2012
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Re: Parry against miss?
Thanks all, for your responses/ideas. Appreciate it. I think I'll use a 'modification' like suggested by OldSam/Gollum, mainly because I believe a parry should be possible against some missed attacks.
What are your thoughts on dodging? I can think of situations where dodging a missed attack could be useful. For instance, a retreating dodge while wielding a longer reach weapon than your opponent, enabling a attack-and-step the next turn, thus staying out of reach. |
09-22-2012, 08:44 AM | #13 | |||
Join Date: Apr 2005
Location: France
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Re: Parry against miss?
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Furthermore, applying a penalty equal to the margin of failure of the attack would require to calculate this margin of failure very precisely, which would add difficulty to the game. Noticing if it was missed by just one or two doesn't require such a calculation. Quote:
In any case, it's not really fair to penalize the defender when the attacker was not good. |
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09-22-2012, 08:49 AM | #14 |
Join Date: May 2012
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Re: Parry against miss?
Personally I like the idea of parrying failed attacks, adding a bit more of tactics to the situation.
I.e. GM, controlling George attacks PC controlling Jim. GM stated George goes to attack Jim, and asks Jims player, "How will you be defending?" Now Jim's player has a choice, parry and make all other parries at -4 (or-2 or 1 depending on build)? Most likely to succeed, dodge and use his retreat for the turn, bare dodge, use his only block, or don't defend at all and hope he misses? Seems to be keeping in line with the GURPs way of doing things (the way it reccommends you don't tell a player when you have rolled a feint) |
09-22-2012, 08:50 AM | #15 | |
Join Date: Apr 2005
Location: France
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Re: Parry against miss?
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Now, you can only retreat once. So, I would allow exactly the same house rule, except than for dodge, you don't have to worry about what did the attacker. To grapple an arm, hand or weapon, this one must be close enough, but nothing (except an obstacle in your back) ever prevents you from retreating... So, I would say that a retreat is always possible, no matter the margin of failure of the attack. |
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09-22-2012, 09:10 AM | #16 | |
Join Date: Jul 2008
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Re: Parry against miss?
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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09-22-2012, 09:27 AM | #17 | |
Join Date: Apr 2005
Location: France
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Re: Parry against miss?
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Some things are explicitly written as impossible. Parrying after choosing the all-out attack maneuver. Or attempting a skill roll with an effective skill under 3, for instance. Thus, when something is not written as explicitly impossible, it is not necessarily supposed to be. It is not a computer role playing game, but a pen and paper one. And, in pen and paper role playing games, players do a lot of things which are not expected by the rules. If the official answer was: "It's not in the rule, you can't do it.", I would immediately stop playing GURPS. |
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09-22-2012, 10:44 AM | #18 | ||
Join Date: Jul 2008
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Re: Parry against miss?
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Attempting a skill roll with effective skill under 3 is explicitly ruled against because it is an exception to the prior rules. It has to tell you you can't do that because if it didn't, the other rules would tell you that you could do that. It does not need to tell you that you can't make an active defense roll against an unsuccessful attack, because the only circumstance in which it's told you you can make an active defense roll is in response to a successful attack. Quote:
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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09-22-2012, 11:12 AM | #19 | ||
Fightin' Round the World
Join Date: Aug 2004
Location: New Jersey
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Re: Parry against miss?
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Counterattack deliberately reflects a very specific subset of defensive techniques that you use based on a successful Block or Parry against an attack that would have struck you otherwise. That's all. The fact that you can small-c counterattack against a failed attack in reality doesn't mean the rules should be the same, because they aren't reflecting the same thing. Same as a small-c riposte vs. a capital-c Riposte, a small-f feint versus a capital-F Feint, etc. - it's a specific rule to represent some, but not all, circumstances in a fight. Your experience is valid, it just reflects something that isn't meant to be covered by that technique. Again, if you disagree, allow it - but with the caveat that it should be 1 point harder to do, because the technique as written depends on a successful defense against a successful attack. Removing that should just make it more difficult (and even less useful without putting points in it.)
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Peter V. Dell'Orto aka Toadkiller_Dog or TKD My Author Page My S&C Blog My Dungeon Fantasy Game Blog "You fall onto five death checks." - Andy Dokachev |
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09-22-2012, 12:23 PM | #20 | |
Join Date: Nov 2006
Location: Heartland, U.S.A.
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Re: Parry against miss?
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counterattack, parry |
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