05-22-2012, 07:20 AM | #11 | |
Join Date: Feb 2011
Location: Cambridge, MA
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Re: Defense spells
Quote:
Aeroflip Throws the caster into the air to avoid a melee or missile attack. In order for the spell to succeed, there has to be at least six feet of open air above the caster's head. The caster must roll against DX or Acrobatics to land on his feet after casting Aeroflip. Counts as a Dodge.Blocking Cost: 2 Prerequisite: Jump |
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05-22-2012, 08:53 AM | #12 |
Join Date: Aug 2007
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Re: Defense spells
As pointed out there is Phase and also Timeslip. Then you have Blink Other, Phase Other and Timeslip Other which are also Blocking.
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Fred Brackin |
Tags |
block, magic, parry, spells |
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