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#591 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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![]() That's also where my mind went as well. Something about that book really drove home the difficulty and scope of invading and conquering a planet with a few billion people on it, even after you've taken space.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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#592 | |
Join Date: Aug 2005
Location: Portland, Oregon
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If you are going to use ISW, cause the trouble to come from primarily from nativist leaders rather than the Ziru Sirka. That is not necessary as there was at least one Imperial Loyalist revolt recorded in the book somewhere. It fits better just the same.
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
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#593 |
Join Date: Aug 2005
Location: Portland, Oregon
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That could be done in Honor Harrington. Of course their the Manties never had much trouble of the kind you mentioned (in retrospect the Mesans did not do that well in cultivating trouble in the Talbot sector given that they were Genius Evil Spymasters).
Or you can be with the OFS. That could be an interesting twist.
__________________
"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
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#594 |
☣
Join Date: Sep 2004
Location: Southeast NC
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You could also work with the nativists to overthrow their oppressors. That could be a launching off point for a campaign pivot, if idealistic heroes find they are working for less than idealistic leadership. Their supposed mission of liberation becomes a case of "meet the new boss, same as the old boss."
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RyanW Nothing can hurt you in space. Unfortunately, space does tend to have plenty of nothing. |
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#595 | |
Join Date: Aug 2005
Location: Portland, Oregon
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
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#596 |
☣
Join Date: Sep 2004
Location: Southeast NC
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That was, indeed, an inspiration.
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RyanW Nothing can hurt you in space. Unfortunately, space does tend to have plenty of nothing. |
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#597 |
Join Date: Sep 2007
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From a different thread:
So, take that literally and run with it. A successful kamikaze completes his mission, takes out the American carrier... and survives. Now he has to get home, between enemy forces and "friendly" ones that won't believe he didn't chicken out. Or, the divine agency that saved him isn't a one-time deal, but the kamikaze has Unkillable, so he flies his missions again and again (perhaps getting disenchanted with the idea of immortality at this point. No one said it wasn't painful.) |
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#598 | |
☣
Join Date: Sep 2004
Location: Southeast NC
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* Civilian clothing, not a uniform. And no identifying material on him, so he has no idea why he was in a battlefield grave.
__________________
RyanW Nothing can hurt you in space. Unfortunately, space does tend to have plenty of nothing. |
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#599 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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A magical race/aristocracy exposes their children they find unfit. A secret society of peasants secretly saves these children and raises them into an army.
ties into the old story about Cyrus the great, but with a bit more intentionality.
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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