10-19-2020, 09:31 AM | #1 |
MIB
Join Date: Aug 2004
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How to add to effective ST with a weapon mod
I'm trying to add the Elvin modifier for bows. This multiplies the cost by 16 and effectively adds +2 to Strength for purposes of using the bow. So, for example, a ST12 Elvin Longbow could be used by a ST10 character at no penalty, range and damage as if the user had ST 12.
I can create a new mod multiplying the cost, but I'm not sure how to add +2 to the effective strength of the user without actually adding +2 to strength. How can I accomplish this? Thanks!
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We may, indeed, share 98% of our genes with chimpanzees, but then, we share 47% with cabbages. Last edited by TechOgre; 10-19-2020 at 10:22 AM. |
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