01-05-2013, 02:13 PM | #41 |
Join Date: Feb 2009
|
Re: GURPS 2013 Wish List
If your series ever includes Merchiston Castle I am totally buying it
The main thing I want is the RPM book which is already promised I also always love Monster books I would like to see Magic Items 4 |
01-05-2013, 02:18 PM | #42 | |
Aluminated
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
|
Re: GURPS 2013 Wish List
Quote:
For the first, if I'm writing for a publisher, there's a QA process. There's an editor, and there's someone who does layout and pre-press stuff. The editor doesn't just fix spelling and grammar. The editor asks questions I haven't thought of and points out more than just technical flaws with the writing which I haven't noticed, and the man who many who does his own editing has a fool for both patron and client. There's also a skill set for laying out text for publication, and it's more complex when you throw a bunch of graphical elements like maps into the equation. That's a skill set I don't have. Both of those people make my book better, so I want them involved. It's certainly possible to hire such people, but I'm intensely averse to being a manager (another key skill set!), and it costs money up front, and that takes us to point #2... For the second, the impression I've gotten is that, in the final analysis, I'm likely to make more money if I'm writing for a publisher than self-publishing. I know a number of people who have gone the self-publishing route, and some back-of-the-envelope math suggests that my royalties for the GURPS books I've written are better than the lion's-share-of-the-proceeds for most books they've written. There are exceptions, to be sure, but the math doesn't look like it's in my favor, and the obstacles posed by working with a publisher (for example, giant cybertanks blocking the way) are worth it in the final analysis. This is not to say that things might not change that equation at some point in the future, but for the moment, if I'm going to write professionally, I'll work through a process which produces what I feel is the best work and the most pleasing profit. If I write stuff which I'm confident will never see professional publication but want to put out anyway, I'm likely to just put it up on the web somewhere without the expectation of it being salable.
__________________
I've been making pointlessly shiny things, and I've got some gaming-related stuff as well as 3d printing designs. Buy my Warehouse 23 stuff, dammit! |
|
01-05-2013, 02:48 PM | #43 |
Join Date: Mar 2005
Location: Maitland, NSW, Australia
|
Re: GURPS 2013 Wish List
Matt's right. I wouldn't put my name on anything that wasn't of a pretty high standard and the returns on that kind of writing can't be realised. I recently worked out how much time I spent putting together the castles book and I could have earned $12,000 if I spent the same time on a real job. I need to sell 2000 copies to break even. But I treated it as a training exercise since I've never self-published before. I'm pretty sure that I can be more efficient with the next book but I doubt it will be profitable. My Bronze Age book was only worth doing because I had already done a lot of the research during my time at Uni. In the past these types of books were written by the younger sons of wealthy families who were well educated but didn't have to spend all their time learning how to run the family business.
In addition to Matt's comments above, there is also the marketing that comes with writing for SJG. If I write for SJG they do all the promoting and they have a ready-made customer-base. If I self-publish, I have to shill my own work and I hate doing it. Even the link in my sig feels pretentious. My work speaks for itself once people read it. The trick is getting people to read it without having to act like a used car salesman.
__________________
Compact Castles gives the gamer an instant portfolio of genuine, real-world castle floorplans to use in any historical, low-tech, or fantasy game setting. Last edited by DanHoward; 01-05-2013 at 10:18 PM. |
01-05-2013, 03:08 PM | #44 |
Join Date: Mar 2005
Location: Maitland, NSW, Australia
|
Re: GURPS 2013 Wish List
Can't find floorplans.
__________________
Compact Castles gives the gamer an instant portfolio of genuine, real-world castle floorplans to use in any historical, low-tech, or fantasy game setting. |
01-05-2013, 04:19 PM | #46 |
Join Date: Dec 2007
Location: Brooklyn, NY
|
Re: GURPS 2013 Wish List
This and Technical Grappling... which I'm desperately and eagerly awaiting.
I'll repeat the desire once again for a disadvantages book, often going by Power-Downs. I just want it, regardless of the name. It should be what Powers did for advantages, but for disads - expanded rules and modifiers for disadvantages, some pre-built disadvantageous meta-traits (drawing from physical, mental, and superatural disabilities and diseases), an extensive quirk list, and possibly some new disadvantages. I wouldn't hate seeing a really detailed book on Syntactic Magic (esp Verb Noun) either.
__________________
-JC |
01-05-2013, 04:19 PM | #47 |
Join Date: May 2011
|
Re: GURPS 2013 Wish List
The Royal Commission on the Ancient and Historical Monuments of Scotland sells prints, but using them for this sort of thing might require a license. A commercial license may well be beyond the budget for a supplement like this.
|
01-05-2013, 04:23 PM | #48 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
|
Re: GURPS 2013 Wish List
Quote:
Ghostdancer
__________________
My Twitter My w23 Stuff My Blog Latest GURPS Book: Dungeon Fantasy Denizens: Thieves Latest TFT Book: The Sunken Library Become a Patron! |
|
01-05-2013, 04:53 PM | #49 | |
Join Date: Nov 2008
Location: Yukon, OK
|
Re: GURPS 2013 Wish List
Quote:
Should be easy enough to include several lexicons.
__________________
My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
|
01-05-2013, 05:49 PM | #50 | ||
Join Date: Mar 2005
Location: Maitland, NSW, Australia
|
Re: GURPS 2013 Wish List
Quote:
http://en.wikipedia.org/wiki/Merchiston_Tower Quote:
__________________
Compact Castles gives the gamer an instant portfolio of genuine, real-world castle floorplans to use in any historical, low-tech, or fantasy game setting. Last edited by DanHoward; 01-05-2013 at 10:28 PM. |
||
Tags |
dungeon fantasy, gurps, horses, magic, monsters, wish list |
Thread Tools | |
Display Modes | |
|
|