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Old 03-24-2023, 08:09 PM   #21
RyanW
 
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Default Re: How close are we to NAIs?

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Originally Posted by Prince Charon View Post
I think that's something that others have done when using it for writing (as well as editing the results, but that mostly doesn't apply to asking it for solutions), since the results are often variable in quality. Probably also true for creating character sheets, or backstories based on character sheets.
It's pretty good at coming up with a lot of ideas quickly, some of them useful. In certain circumstances, it's faster to find five good ideas among twenty iffy ones than it is to come up with the five ideas in the first place.

For game prep, I find it fairly useful in coming up with backstory details that can be left kind of generic but needs to be not repetitive (the "every minor NPC is named Dave" problem).
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Old 03-25-2023, 04:10 AM   #22
Prince Charon
 
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Default Re: How close are we to NAIs?

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Originally Posted by RyanW View Post
It's pretty good at coming up with a lot of ideas quickly, some of them useful. In certain circumstances, it's faster to find five good ideas among twenty iffy ones than it is to come up with the five ideas in the first place.

For game prep, I find it fairly useful in coming up with backstory details that can be left kind of generic but needs to be not repetitive (the "every minor NPC is named Dave" problem).
"What are you doing... Dave."

Sorry, but that's immediately where my brain went.
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