04-02-2020, 05:01 AM | #1 |
Join Date: Jan 2015
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Game Designer's Note, perhaps from Steve?
Does anyone recall SJG publishing any kind of game designer's notes, talking about how the game was created, why certain decisions were made, and so forth? It seems like that would be in ADQ, but I don't recall ever seeing it.
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04-02-2020, 07:24 AM | #2 |
I do stuff and things.
Join Date: Aug 2004
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Re: Game Designer's Note, perhaps from Steve?
Found in Autoduel Quarterly, including the Best of ADQ issue.
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04-02-2020, 08:08 AM | #3 |
Join Date: Jan 2015
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Re: Game Designer's Note, perhaps from Steve?
Thank you sir, Looks like it's time to reread those issues.
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04-02-2020, 09:17 AM | #4 |
Join Date: Sep 2004
Location: Bellevue, WA, USA
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Re: Game Designer's Note, perhaps from Steve?
Car Wars Designer Notes
Author: Chad Irby Source: The Space Gamer Vol. 1, No. 45 Date: November 1981 http://www.warehouse23.com/products/...amer-number-45 A Report from the Trenches (Developer and Editor Notes for Car Wars Deluxe Edition) Author: Scott D. Haring Source: Autoduel Quarterly Vol. 3, No. 2 Date: Summer 2035 (1985) http://www.warehouse23.com/products/...mber-3-slash-2 Car Wars Deluxe Edition: Introduction Author: Scott D. Haring Source: Car Wars Deluxe Edition Rulebook Date: 1985 Car Wars Designer Notes Author: Chad Irby Source: The Best of ADQ Volume 1 (Reprinted from The Space Gamer Vol. 1, No. 45) Date: 1986 Gas and Glory: Dueltrack Designer's Notes Author: Scott D. Haring Source: Autoduel Quarterly Vol. 4, No. 2 Date: Summer 2036 (1986) http://www.warehouse23.com/products/...mber-4-slash-2 GURPS Autoduel (First Edition) Designer's Notes Or, How I Did It Author: Scott D. Haring Source: Autoduel Quarterly Vol. 4, No. 4 Date: Winter 2036 (1986) http://www.warehouse23.com/products/...mber-4-slash-4 Hovercraft Designer's Notes Author: Kenneth W. Scott Source: Autoduel Quarterly Vol. 6, No. 4 Date: Winter 2038 (1988) http://www.warehouse23.com/products/...mber-6-slash-4 Car Wars Compendium Second Edition (First Printing) Rules Changes and Errata Author: Kenneth W. Scott Source: Autoduel Quarterly Vol. 8, No. 2 Date: Summer 2040 (1990) http://www.warehouse23.com/products/...mber-8-slash-2 Special Aeroduel Section: Designer's Notes Author: Craig Sheeley Source: Autoduel Quarterly Vol. 8, No. 3 Date: Fall 2040 (1990) http://www.warehouse23.com/products/...mber-8-slash-3 Car Wars Tanks Designer's Notes Author: Craig Sheeley Source: Autoduel Quarterly Vol. 8, No. 4 Date: Winter 2040 (1990) http://www.warehouse23.com/products/...mber-8-slash-4 Car Wars Classic: Re-Creating the "Small Box" Car Wars Author: Steve Jackson Source: Autoduel Quarterly Vol. 8, No. 4 Date: Winter 2040 (1990) http://www.warehouse23.com/products/...mber-8-slash-4 New Rules from Uncle Albert's Catalog From Hell Author: Benjamin D. Ellinger Source: Autoduel Quarterly Vol. 10, No. 1 Date: Spring 2042 (1992) http://www.warehouse23.com/products/...ber-10-slash-1 Developer's Notes: Car Wars in the Third Dimension Author: Kenneth W. Scott Source: Autoduel Quarterly Vol. 10, No. 1 Date: Spring 2042 (1992) http://www.warehouse23.com/products/...ber-10-slash-1 Bang! Zoom! GURPS Autoduel Second Edition Designers' Notes Authors: Christopher J. Burke and Robert J. Garitta Source: Pyramid Vol. 1, No. 22 Date: November/December 1996 http://www.sjgames.com/pyramid/sample.html?id=4772 Burning Rubber: Incendiary Tactics in Car Wars Fifth Edition Author: Roland M. Boshnack Source: Pyramid Vol. 2 Date: January 17, 2003 http://www.sjgames.com/pyramid/sample.cgi?3205
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Michael P. Owen Seattle Washington Autoduel Team https://www.seanet.com/~owenmp/swathome.html Twitter: Car Combat Central https://twitter.com/carcombat Last edited by owenmp; 04-05-2020 at 11:46 AM. |
04-02-2020, 03:15 PM | #5 |
Join Date: May 2012
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Re: Game Designer's Note, perhaps from Steve?
A reproduction of Best of ADQ v1 was part of the stretch goals on the Pocketbox KS, so this very document, in hardcopy, is in a significant number of people's hands at the moment.
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04-04-2020, 03:38 PM | #6 |
Join Date: Aug 2011
Location: Snohomish, WA
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Re: Game Designer's Note, perhaps from Steve?
I'll admit I'd be interested in the design and evolution of the game from Steve's perspective.
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Dynamax Designs, Designing quality since 2035. Watch your handling and remember to Drive Offensively! |
04-05-2020, 11:43 AM | #7 |
Join Date: Sep 2004
Location: Bellevue, WA, USA
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Re: Game Designer's Note, perhaps from Steve?
I updated my original post to include all of the "Designer's Notes" articles I could find in Official Car Wars publications.
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Michael P. Owen Seattle Washington Autoduel Team https://www.seanet.com/~owenmp/swathome.html Twitter: Car Combat Central https://twitter.com/carcombat |
04-06-2020, 05:50 AM | #8 |
Join Date: Jan 2015
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Re: Game Designer's Note, perhaps from Steve?
This is fantastic, thank you so much.
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