11-09-2017, 08:43 AM | #61 | |
Join Date: Jan 2010
Location: Brighton
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Re: Making more ammo stuck on a low tech world.
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11-09-2017, 10:23 AM | #62 |
Join Date: Jul 2008
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Re: Making more ammo stuck on a low tech world.
Interestingly, I doubt that will come up here. The spaceship mining system only produces 1.5 tons per hour of products - I'd expect a well-organized TL5 work force to be able to deal with 50 pounds per second of output. And the factory...well, it's a machine shop. Unless you're building particularly large and non-self-propelled projects, your most likely non-production chokepoint is procurement of the required components, not transporting them.
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11-09-2017, 10:39 AM | #63 |
Join Date: Feb 2009
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Re: Making more ammo stuck on a low tech world.
Possibly. To keep the soil handler operating full bore would have been an exercise of thousands of men and hundreds of trucks, instead it involved dozens of trucks and a few hundred men (plus a slew of various bits of yellow iron and other miscellanies) and the machine idled a lot
Cranking 30,000 rifle rounds an hour will be 1 ton of supplies an hour or so. With oxcarts trundling at move 1 and oxen only working part of the day will need a LOT of men and oxen If you can setup near a port so ships can bring stuff much the better |
11-09-2017, 12:11 PM | #64 | |
Join Date: Jul 2008
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Re: Making more ammo stuck on a low tech world.
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One ton just isn't all that much - it's not even two oxcart loads per Low Tech p137. Bringing in two cart loads per hour to the fabricator isn't that big a burden. Concentrating all the materials you need nearby using Low Tech land transport, sure, that's a nightmare pretty much regardless of the subject.
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11-09-2017, 12:22 PM | #65 |
Join Date: Mar 2013
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Re: Making more ammo stuck on a low tech world.
Mass manufacturing modern rifle rounds is the difficult part, is that correct? Is it comparatively easy to build a machine gun that uses the same ammunition as your rifles?
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11-09-2017, 12:28 PM | #66 | |
Join Date: Aug 2007
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Re: Making more ammo stuck on a low tech world.
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A hand-operated one from TL6 could do 1000 rounds per hour but the TL7 power-operated version can do 5000+. That's only 20 lbs and $1000 of machinery too. Make multiple presses if this ends up being the bottleneck. I suspect the bottleneck would be somewhere up the line in the "making the components" stage.
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Fred Brackin |
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11-09-2017, 01:05 PM | #67 |
Join Date: Jan 2005
Location: Charlotte, North Caroline, United States of America, Earth?
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Re: Making more ammo stuck on a low tech world.
Most machineguns use the same ammunition as the typical service rifle for a nations military.
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11-09-2017, 01:10 PM | #68 | |
Join Date: Dec 2015
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Re: Making more ammo stuck on a low tech world.
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11-09-2017, 01:15 PM | #69 |
Join Date: Dec 2015
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Re: Making more ammo stuck on a low tech world.
There is a chemical refinery system in the spaceships book and the purpose of this vehicle was supposed to help with ammunition and weapon production in places where a small force was operating away from modern infrastructure If local resources could be found and fed into it. So obviously I should add a chemical refinery that is set up for making the prepelent. I still have time to edit things and I can't imagine my GM would have issue with that.
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11-09-2017, 01:15 PM | #70 | |
Join Date: Jul 2008
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Re: Making more ammo stuck on a low tech world.
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Tags |
ammo, gurps, high tl, low tl |
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