08-25-2009, 05:33 AM | #11 | |
Join Date: Jan 2008
Location: Somewhere between Cape Horn and Zenith Point
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Re: ACOG sight? [High Tech]
Quote:
AFAIK the only difference that could arise is that if you treat it like a scope you have to spend one turn aiming while with a collimating/reflex sight you have bonus to unaimed shots... or I`m wrong? Help me HANS, please. Best regards, Last edited by General Lee; 08-25-2009 at 05:50 AM. |
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08-25-2009, 07:14 AM | #12 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: ACOG sight? [High Tech]
Quote:
So 1.5x scope (table lookup -1) becomes a +1 which can be used to offset range and size penalties. A 10x scope (table lookup +4) becomes +6. A 30x scope would be +9. One might even treat excessive bonuses beyond speed/range and size cancellation as a penalty. So the +1 scope is pretty much always useful, unless you're closer than 2yds shooting at the torso (in which case you have lots to worry about other than a +1). But if you have a 30x scope (+9) and you're trying to hit the vitals (-3) at seven yards (-3), you suffer a -3 penalty due to the scope being overpowered.
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