03-21-2017, 04:40 PM | #91 | ||
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: [Basic] Advantage of the Week (#36): Digital Mind
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03-21-2017, 05:00 PM | #92 | ||
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: [Basic] Advantage of the Week (#36): Digital Mind
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#1 would be an advantage, but (a) this can be done to analogue minds too, converting them to digital, depending on the tech in the campaign and (b) rebooting seems to be a matter of other hardware - e.g. an Indogene will still irrebootably die in case of heart failure. #2 is definitely a benefit, but I'd argue that it is counterbalanced by the hacking and virus vulnerability; if anything, it seems to be a swap that GURPS likes to call a Feature (such as spirits not being affected by Empathy but being affected by Spirit Empathy). On #3: Whether or not having Brainwashing (Brain Hacking) work faster than against normal humans should be bundled with hacking vulnerability is not quite clear to me. Finally, #4 seems to be an Unusual Background whose value may vary. E.g. in THS, ETS is available to meat-people with some tricks. So I'm somewhat suspicious of Digital Mind's price. I do totally agree that as a [meta?]trait of some sort, Digital Mind should exist. |
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03-21-2017, 05:02 PM | #93 | |
Join Date: Nov 2011
Location: South Dakota, USA
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Re: [Basic] Advantage of the Week (#36): Digital Mind
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Edit: Serious comment: I will also try to avoid reading hostility into posts as well. I am sure at least some of what I sense isn't really there, possibly all of it. ^^'[/Edit] Refplace place, thanks. I did not like Fourth Edition at first; what finally sold me on it was seeing how it meant GURPS was moving closer to its name; a generic, universal, role-playing system. So yes, that is important to me; not sure why it isn't more important to most (if not all) other GURPS players... but I can accept that it isn't. What does seem like an impasse is the limits on discussion. I had to mention it earlier, but the BAotW threads are for discussing traits, and helping people understand them. If people are free to praise a trait, but not to question or criticize it, that praise is meaningless. It is difficult to even ask questions if you have to worry your phrasing isn't sufficiently polite enough. We got into a discussion about why Digital Mind was written up a certain way and where it came from after I did my initial introduction post. I admitted to being confused by the trait, but that was simply to be honest, as well as provide context for any mistakes it may have led to (as I need others to help me correct those). I didn't start worrying about the history of Digital Mind until it was suggested as the reason for my lack of understanding it. Someone brought it to my attention that GURPS Transhuman Space has been a bit contentious itself. Questioning Digital Mind isn't me attacking the setting, those who write it, or those who play it. I'm not overly familiar with it, but if I do attack it, you'll know. Not because I'm always forthright and bold, but because I stink at subtlety. XP
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My GURPS Fourth Edition library consists of Basic Set: Characters, Basic Set: Campaigns, Martial Arts, Powers, Powers: Enhanced Senses, Power-Ups 1: Imbuements, Power-Ups 2: Perks, Power-Ups 3: Talents, Power-Ups 4: Enhancements, Power-Ups 6: Quirks, Power-Ups 8: Limitations, Powers, Social Engineering, Supers, Template Toolkit 1: Characters, Template Toolkit 2: Races, one issue of Pyramid (3/83) a.k.a. Alternate GURPS IV, GURPS Classic Rogues, and GURPS Classic Warriors. Most of which was provided through the generosity of others. Thanks! :) Last edited by Otaku; 03-21-2017 at 05:39 PM. Reason: Removed orphan sentence "I think Bruno may have it backwards." |
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03-21-2017, 05:12 PM | #94 | |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: [Basic] Advantage of the Week (#36): Digital Mind
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03-21-2017, 05:14 PM | #95 | |||
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: [Basic] Advantage of the Week (#36): Digital Mind
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03-21-2017, 05:15 PM | #96 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: [Basic] Advantage of the Week (#36): Digital Mind
That's Unkillable/Extra Lives.
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03-21-2017, 05:21 PM | #97 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: [Basic] Advantage of the Week (#36): Digital Mind
I don't see how a meta or even philosophical thing about what counts as the same PC or means something doesn't exist. Besides even when they are considered the same PC this is still worth something above and beyond Extra Life via backup.
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Last edited by sir_pudding; 03-21-2017 at 06:03 PM. |
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03-21-2017, 05:26 PM | #98 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: [Basic] Advantage of the Week (#36): Digital Mind
Extra Lives via backup allows you to reboot even if your current instance is destroyed, with memory loss.
It might be a kind of extremely limited Unkillable but it doesn't have any effect on death checks, doesn't allow you to regenerate from an indestructible core, and doesn't allow you to return from a spirit form, so it really doesn't do anything that Unkillable normally does. |
03-21-2017, 05:28 PM | #99 | |||
Join Date: Feb 2005
Location: Berkeley, CA
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Re: [Basic] Advantage of the Week (#36): Digital Mind
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Yes. If something is an unusual background, it should be called that, and it should, like all unusual backgrounds, have setting-dependent cost. Last edited by Anthony; 03-21-2017 at 05:33 PM. |
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03-21-2017, 05:35 PM | #100 | |||
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: [Basic] Advantage of the Week (#36): Digital Mind
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Last edited by sir_pudding; 03-21-2017 at 05:47 PM. |
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Tags |
advantage, advantage of the week, digital mind, week, [basic] |
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