11-13-2015, 08:23 PM | #31 |
Join Date: Mar 2008
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Re: A Question about the perk “Named Possession”
Also helps with frequency for reputation. People KNOW who you are when you draw that sword.
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11-13-2015, 10:05 PM | #32 | |
Join Date: Sep 2004
Location: Chicago
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Re: A Question about the perk “Named Possession”
I've used it in several games, but I don't treat the enchantment quite as described. This is from my GM Notes for the last campaign that used them (pre-DF). These were for Named Weapons but could have applied to (and probably expanded for) other types of equipment.
Quote:
It may not work for everyone but it gave us a systematic way to improve those weapons. Which enchantments each weapon got was up to me as the GM. But I tried to match how the players were using them. For example the player named one weapon "Helmsplitter" its first enchantment was Penetrating Weapon, "Orcscythe" got Puissance to start. Another one, not remembering the name right now, was frequently used to select hit locations and got Accuracy and was almost up to Accuracy +2 and Defending Weapon +1 when we stopped playing. |
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12-11-2018, 11:38 PM | #33 |
Join Date: Jun 2010
Location: Hmm, looks like Earth, circa CE 2020+
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Re: A Question about the perk “Named Possession”
One thing I was surprised not to see (maybe I missed it) was the point equivalent to Ally.
A 150-point PC for 1 pt. can start with a 7-point Ally (7.5 rounded down) that's available constantly. No matter what the PC does, if his points go up so do the Ally's (as a percentage, in this case 5% as from Basic and Supers). A 150-point PC for 1 pt. starts with an Named Possession worth 0 pts. To begin with, having an Ally is a lot better deal. So it makes perfect sense to me that the Named Possession would, on the average, increase as fast or, actually, faster than an Ally's points.
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GURPS Fantasy Folk: Elves My first GURPS supplement Top 12 Clues You're a Role-Playing Old-Timer My humorous (I hope) article that also promotes SJGames/GURPS Kerry Thornley: Dwarf Planet Eris, Discordianism, and The John F. Kennedy Assassination Without Thornley, there would never have been the Steve Jackson Games edition of Principia Discordia |
12-12-2018, 05:25 PM | #34 | |
Join Date: Mar 2013
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Re: A Question about the perk “Named Possession”
What makes people say that Named Possession can't be taken in DF? Now using the award guides from DF3 I've highlighted the circumstances that I think would give CP to Named Possessions.
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** The more important the boss the better the case, just some nasty living in a dungeon doesn't matter, but some who's been sending out raiding parties DOES §While individual weak monsters don't count, defeating entire armies should count more then anything else on this list. ¹ A thief with a Named Possession that aids in thief activities should get this if he gets into somewhere he really shouldn't be able to. ² A cleric with a Holy Symbol may be eligible, especially if the area was concestracted to a god hostile to his, and if the fight to protect him was intense, the others may be eligible. ³ Should never be an option unless the item would help you. Not appearing on the above list would be performing an act of thaumatoloical significance, like sealing away a demon. |
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Tags |
fantacy, named possession |
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