04-18-2012, 06:12 PM | #1 |
Join Date: Sep 2011
Location: Kansas
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[Magic] Hit location for "rain" spells
I just got Magic. I really like the expanded spell choices, but some leave me with questions. Particularly, I like the various "rain of X" spells as a choice for a battlefield warmage. Rain of Stone (or Fire, etc.) are a great way to either damage or scatter enemy troop formations. The problem I encounter is wondering what hit location those spells deal their damage to. The ones I've seen so far say they're affected by armor, but armor can be different between different locations. So if there are foes wearing DR 5 torso armor but no helmets ... do they get DR 5 (torso) or DR 2 (skull)? I think torso and skull would be the reasonable locations to hit.
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04-18-2012, 06:15 PM | #2 |
Join Date: Jan 2006
Location: Central Europe
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Re: [Magic] Hit location for "rain" spells
I would just use the random hit location table for simplicity. If it bothers you, assume that the fire or stones or whatever come down at an angle, like rain blown in the wind.
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04-18-2012, 06:20 PM | #3 |
Join Date: Jul 2008
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Re: [Magic] Hit location for "rain" spells
Isn't there a bit somewhere on how the Random Hit Table adapts to lengthwise attacks? I'd have to dig for it but I think I remember it...
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04-18-2012, 08:48 PM | #4 |
Join Date: Nov 2009
Location: Oregon
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Re: [Magic] Hit location for "rain" spells
I'd actually treat them as Large-Area Injuries (B400). This means that they are protected by the average DR of their Torso and their least armored location, and that the damage (usually) doesn't affect any specific hit location (so no Vitals or Skull hits).
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04-18-2012, 08:55 PM | #5 |
Join Date: Sep 2011
Location: Kansas
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Re: [Magic] Hit location for "rain" spells
That sounds like a reasonable ruling. I haven't read the Campaigns book as thoroughly as I probably should have, so I hadn't seen the rules for Large-Area Injuries. I'll go check that out, thanks.
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04-18-2012, 09:40 PM | #6 |
Join Date: Aug 2007
Location: Boston, Hub of the Universe!
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Re: [Magic] Hit location for "rain" spells
I'd use the random locations, but reroll anything other than face, skull, or shoulders, and then take the second roll. Simulating that the head and shoulders are most likely strike zones for overhead attacks, but it's still possible that any other body part would happen to be sticking out, or that a ricochet hits a lower target.
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04-18-2012, 09:59 PM | #7 | ||
Join Date: Jan 2005
Location: Japan
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Re: [Magic] Hit location for "rain" spells
That's all in the books. Powers-wise, "Rain of Something"-type attack abilities are all Innate Attacks modified with Bombardment limitation and Overhead enhancement (e.g., Rain of Stones ability, Powers, p. 139). Basic Set says:
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04-18-2012, 10:10 PM | #8 | ||
Join Date: Nov 2009
Location: Oregon
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Re: [Magic] Hit location for "rain" spells
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That said, feel free to alter the spells to actually be Bombardment attacks. It would fit pretty well thematically with how they're described, and with how they're portrayed in fiction. |
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04-18-2012, 10:40 PM | #9 | |
Join Date: Jan 2005
Location: Japan
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Re: [Magic] Hit location for "rain" spells
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I'd simply assume that "Rain of X" spells have an intrinsic special limitation "Bombardment, No die roll required, -0%", and use the rule on p. B111 ("Determine hit location randomly.").
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04-19-2012, 09:29 AM | #10 | |
Join Date: Sep 2004
Location: Canada
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Re: [Magic] Hit location for "rain" spells
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