08-30-2014, 06:27 AM | #11 | |||
Join Date: Nov 2008
Location: Yukon, OK
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Re: GURPS Power-Ups 7: Wildcard Skills
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Hadnt thought about Magical Styles yet but your right its an obvious one. Quote:
The idea of the base 10 also works for some peoples desire to separate Magic from IQ. Quote:
Another thing I like is basically the catalog thing but the difference between this issue and say Perks or Talents is we have additional rules other then Basic, not just new Wildcards. Wildcard powers for example is listed here which I liked. This book really has plenty of crunch and ways to make Wildcards fit a variety of roles.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries Last edited by Refplace; 08-30-2014 at 06:40 AM. |
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01-26-2015, 11:51 AM | #12 |
Join Date: Feb 2007
Location: Undisclosed location in the New Mexico Desert
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Re: GURPS Power-Ups 7: Wildcard Skills
Started using this in my GURPS 4e Space: 1879 campaign this weekend and my players loved it! (It is a mix of GURPS Castle Falkenstein, GURPS Deadlands, and Space: 1889.)
One of my players is running a Huckster and is interested in developing the custom wildcard skill Huckster! built along the lines of Wizard! Any ideas as to what should be included? Gambling? Occultism: Demonology? Sleight of Hand? Innate Attack? Cryptography? Hero of Canton
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01-26-2015, 12:02 PM | #13 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: GURPS Power-Ups 7: Wildcard Skills
Fast-Talk, Merchant, Law (local, for getting away with things), Acting (long-term cons), Gambling, Sleight of Hand, and Scrounging (for coming up with things to sell) look like a good start. After that, are you assuming hucksters have supernatural abilities?
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01-26-2015, 12:09 PM | #14 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: GURPS Power-Ups 7: Wildcard Skills
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01-26-2015, 01:51 PM | #15 | |
Join Date: Feb 2007
Location: Undisclosed location in the New Mexico Desert
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Re: GURPS Power-Ups 7: Wildcard Skills
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Hero of Canton
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01-28-2015, 12:26 PM | #16 | |
Join Date: Feb 2007
Location: Undisclosed location in the New Mexico Desert
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Re: GURPS Power-Ups 7: Wildcard Skills
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HoC
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