04-24-2019, 08:07 AM | #11 |
Join Date: Mar 2018
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Re: TFT Helper - beta test of app
Pole weapons and charge attacks
Seems like they're not yet implemented, but just in case: Currently, no +2 DX for pole weapons receiving a charge Pole weapons not going off prior to other attacks No double damage for charge attacks |
04-24-2019, 08:09 AM | #12 |
Join Date: Aug 2004
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Re: TFT Helper - beta test of app
Thanks, these are all good descriptions. I'll be doing a bunch of work today and then let everyone know when a new version is up.
First up, though, I'll get out the invites to the iOS applicants. If you are in combat and and you seem to have reached a dead end try dragging the screen up. I thought I had nailed this, but sometimes it does not scroll to the bottom of the text and buttons. That's still a bug, but it's different than the code not giving you buttons at all. Keep it coming, more later. |
04-24-2019, 08:52 AM | #13 |
Join Date: Aug 2004
Location: Pacheco, California
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Re: TFT Helper - beta test of app
Not doubled.
ITL 111: "In any case where a pole weapon is being used in a charge attack, and the attacker moved three hexes or more in a straight line, the polearm does one extra die of damage if it hits. If a pole weapon is used against a charge attack, it also gets the extra die of damage, whether or not the enemy moved in a straight line."
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-HJC |
04-24-2019, 09:16 AM | #14 |
Join Date: Mar 2018
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Re: TFT Helper - beta test of app
thanks -- should have said:
1. no +2 DX for pole weapons receiving a charge 2. pole weapons not going off prior to other attacks 3. no extra damage for pole weapons during charge attack old habits die hard |
04-24-2019, 10:03 AM | #15 |
Join Date: Aug 2004
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Re: TFT Helper - beta test of app
I thought pole weapons were working, except against summoned creatures and illusions. What were the conditions under which the pole weapons didn't get their advantage? You do need it against bears.
Question for the Android users: in combat do you see the dice as black with white pips or different colors for each number? The unicode for the die faces is supposed to be black and white, but some devices use a unicode bitmap with colors. I'm not sure how many devices, so I don't know how seriously to take that behavior. |
04-24-2019, 10:16 AM | #16 | |
Join Date: Sep 2006
Location: Luxembourg
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Re: TFT Helper - beta test of app
Quote:
Here are the screenshots for my bugged arena fight, as well as system info. You can see the colored dices. Code:
Build 4/4 <br><span style="font-size:small;">userAgent = Mozilla/5.0 (Linux; Android 9; SM-G960F Build/PPR1.180610.011; wv) AppleWebKit/537.36 (KHTML, like Gecko) Version/4.0 Chrome/73.0.3683.90 Mobile Safari/537.36<br>Platform: Linux armv8l</span>###,5,1011 Hope this help Last edited by Celjabba; 04-24-2019 at 10:23 AM. |
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04-24-2019, 10:39 AM | #17 | |
Join Date: Aug 2004
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Re: TFT Helper - beta test of app
Quote:
The one eyed sorcerer is trouble. I want to add more wizard opponents, but I have to fix bugs. |
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04-24-2019, 10:46 AM | #18 | |
Join Date: Sep 2006
Location: Luxembourg
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Re: TFT Helper - beta test of app
Quote:
Screenshot : https://drive.google.com/file/d/1wGC...ew?usp=sharing |
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04-24-2019, 12:21 PM | #19 | |
Join Date: Mar 2018
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Re: TFT Helper - beta test of app
Quote:
It's "Bass" (created figure, 2-hand spear + bow) vs Quick Rat and Clumsy Rat turn 1 10 yards apart Bass holds; rats close to 6 yards turn 2 Bass moves 1 yard backwards rats close to 3 yards turn 3 rats engage Bass holds quick rat hits and does 1 pt damage Bass attacks at "-2 DX due to previous injury" -- (is this a bug? Only 1 damage was done?) Bass hits, 1d+1 for 3 total damage (no extra die), Quick Rat is dead However, no +2 DX set against charge, pole weapon went second, and no extra damage turn 4 Bass disengages turn 5 Bass moves 10 hexes backward Clumsy Rat closes to 8 yards turn 6 Clumsy Rat close to 4 yards Bass takes 3 steps forward and attacks. Now gets option of "Pole Weapon First Attack". In this case everything looks right: attack first and with extra damage So the problem might be about pole weapon figure receiving a charge attack rather than initiating. |
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04-24-2019, 12:27 PM | #20 |
Join Date: Mar 2018
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Re: TFT Helper - beta test of app
Change weapons option
Continuing from the rats encounter, Bass met Scruffy Wizard. At a range of 10 hexes, Bass elects to move 0 hexes and act. He is given the option of throwing his spear, but not the option to change to his bow. Interestingly, when Bass subsequently engages the wizard, he is then given the option to "drop spear and ready long bow"! |
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