11-06-2017, 11:31 AM | #91 |
Join Date: Oct 2015
Location: New England
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Re: Power-Ups for RPM?
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11-06-2017, 11:50 AM | #92 | |
Join Date: Nov 2008
Location: Yukon, OK
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Re: Power-Ups for RPM?
Quote:
As a +100% on Magery it would be the equivalent of up to +2 per roll instead of putting those points into a higher skill. Requires testing but I would be willing to let a player try it in a game. Cosmic "Extra Roll" +100% Each level of this enhancement grants the effect of a second roll of the same value. This works for MOS for Energy Gathering or Complementary rolls related to the underlying advantage.
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11-06-2017, 12:21 PM | #93 | ||
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Power-Ups for RPM?
Quote:
Quote:
Last edited by sir_pudding; 11-06-2017 at 12:25 PM. |
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11-06-2017, 01:54 PM | #94 |
Join Date: Nov 2008
Location: Yukon, OK
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Re: Power-Ups for RPM?
Changes the Math though. That means it costs 50 points or an effective +12 to skill, assuming standard not multiplicative modifiers.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
11-06-2017, 02:18 PM | #95 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Power-Ups for RPM?
Yeah, I was thinking this too. Really this part shouldn't cost much, because essentially it isn't any better than rolling twice. I think maybe it could just be feature of the ability.
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11-06-2017, 03:36 PM | #96 |
Join Date: Oct 2015
Location: New England
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Re: Power-Ups for RPM?
Yes, the average amount of energy gathered will be the same as two rolls. But, this advantage is MUCH better than rolling twice, since it eliminates the extra chances for quirks and botches.
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11-06-2017, 03:43 PM | #97 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Power-Ups for RPM?
I would double quirks and the effect of botches too, faster channeling shouldn't be safer.
Last edited by sir_pudding; 11-06-2017 at 05:45 PM. |
11-06-2017, 05:45 PM | #98 |
Join Date: Oct 2015
Location: New England
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Re: Power-Ups for RPM?
Then there is no need for a new advantage; Compartementalized Mind does the job. But, the desire is for an advantage that would give the benefit of fewer gathering rolls, and thus make accumulating energy both faster and safer. There is nothing wrong with making energy gathering safer, provided it is paid for with CP at a reasonable price.
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11-06-2017, 05:46 PM | #99 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Power-Ups for RPM?
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ritual path magic, rpm |
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