07-15-2019, 05:44 AM | #21 | |
Join Date: Nov 2017
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Re: advice for Oriental characters in Melee
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Needless to say, it scares the crap out of me. Luckily I'm in a study that will see me screened at least once a year for at least the next 10 years. |
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07-15-2019, 10:47 AM | #22 | |
Join Date: Feb 2018
Location: Pittsburgh Pennsylvania
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Re: advice for Oriental characters in Melee
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tell your brother to fight as hard as possible there is hope ! I've met about 10 people who has survived and from stage 4 too here in Pittsburgh! the one dude I talked to is back out hunting and fishing -doing all the things he did before, tell your brother this! one thing I wonder is why are we hearing so much now it used to be a fairly rare form.... best wishes and prayers ! |
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07-15-2019, 11:37 PM | #23 | |
Join Date: Nov 2010
Location: Arizona
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Re: advice for Oriental characters in Melee
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Honestly, I think I actually had it easier than my friends and family did -- they were scared to death, but I was the one actually experiencing it, so I knew exactly what was going on. When you're WITNESSING it, you feel so helpless -- at least I had a sense that I could control some aspects of my treatment. I've been cancer free now for seven years (knock on wood), and we seem to be doing a lot better on getting people into remission than we were even twenty years ago. |
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07-19-2019, 02:11 PM | #24 | |
Join Date: Sep 2005
Location: Arizona
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Re: advice for Oriental characters in Melee
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However, for the Katana I would go with a broadsword with a long handle so you can use it two-handed with a 1+ damage for using it two handed. And a Bastard sword. And a full on two handed sword (No-Dachi). Jian is just a broadsword. Dao is a broadsword. I like the Kusari-Gama getting whip treatment, but you might allow a DX check to avoid entanglement and a ST check to resist being manhandled by the Kusari user. It's really up to you to select which weapons are allowed and which 'just don't exist in this setting. You can find weights for period armors online and assigning the appropriate defensive value is up to your interpretation. Don't be shy with giving the player Fine weapons and armor in the setting. You could also mage 'blessed weapons' the most simple form of magic weapons. "Onimusha can only ge harmed by a blade blessed as the shrink in fukihara." is the kind of thing that helps defeat X monster without giving the players enchanted weapons with permanent bonuses. There is nothing wrong with enchanted weapons, but in an Asian themed game they seem very rare. As are monsters that can only be harmed by enchanted weapons. I have most of the Usagi Yujimbo Graphic Novel collection (And the actual UY RPG) and it is mostly normal foes and monsters that are killed with normal weapons, with a few foes who need special circumstances to be defeated.
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So you've got the tiger by the tail. Now what? |
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07-19-2019, 06:14 PM | #25 | |
Join Date: Feb 2018
Location: Pittsburgh Pennsylvania
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Re: advice for Oriental characters in Melee
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I'm doing something along the Okko Graphic Novels story but not spot on. I like the idea of having Ronin driving off on their own plight against demonic Oni and oni bushi or possessed corrupt samurai - driven by greed of power given by the Oni , to ensnare villages and temples , having the Demon Hunters hunt down and clean out these villages etc. that way I can use Wizard as well and keep it Oriental but leaning hard into fantasy. it's a totally different story line for me, and I'd like to see it played out. I just want to get some of the weapons correct. my son and daughter are excited about playing . I've got a ton of work to do yet. we also love , LOVE the movie Forbidden Kingdom, set in China with Gung Fu and Magical Chi , so many ways I can run with this. but afraid it will be piecemeal -just combat for right now, until I can write out the world story. |
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08-03-2019, 10:39 AM | #26 | |
Join Date: Sep 2005
Location: Arizona
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Re: advice for Oriental characters in Melee
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You might need to invent more spells for your magical feel. I stole spells from other games that looked interesting, and just put them where I felt they belonged on the IQ scale while giving them costs appropriate to the effect. I also tweaked some spells and increased the IQ requirement for the new version. One thing ITL lacks is 'mundane' spells with little or no use in combat.
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So you've got the tiger by the tail. Now what? |
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