Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 07-25-2013, 02:45 PM   #1
Dammann
 
Dammann's Avatar
 
Join Date: May 2011
Default [DF 3] inspiration for Dark Ones?

I have not included Dark Ones in my DF campaign so far. I am having a hard time getting a feel for them, the way that it is easy to get a feel for halflings or orcs or minotaurs.

What are some of the inspirations for this race? I am interested in fiction, art, games, or whatever people associate them with (or Kromm, if you see this, what you had in mind).

Dark Ones seem like a potentially fun race for DF, but I don't know if they are misunderstood monsters, if they are a sign of darkness and chaos quietly invading civilization, if they are a race from another plane/dimension... I must have missed whichever touchstone marks this race from the genre.
Dammann is offline   Reply With Quote
Old 07-25-2013, 03:00 PM   #2
Kromm
GURPS Line Editor
 
Kromm's Avatar
 
Join Date: Jul 2004
Location: Montréal, Québec
Default Re: [DF 3] inspiration for Dark Ones?

They're basically Generic MMORPG Undead Guys minus the "being undead" part – that is, a true living race that's creepy and unsettling and Not Quite Human without being dead people (which don't make for a good race). The Elder Thing connection is there mostly to justify the creepiness . . . in a world where undead and even demons are common monsters, even PCs, you have to up the ante to get creepiness.
__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com>
GURPS Line Editor, Steve Jackson Games
My DreamWidth [Just GURPS News]
Kromm is offline   Reply With Quote
Old 07-25-2013, 03:17 PM   #3
nanoboy
 
Join Date: Aug 2004
Location: Edmond, OK
Default Re: [DF 3] inspiration for Dark Ones?

I think that the name "Lovecraft" is what you're looking for. The Dark Ones are clearly just a few degrees removed from cosmic horror Cthulhu stuff.
nanoboy is offline   Reply With Quote
Old 07-25-2013, 03:17 PM   #4
Dammann
 
Dammann's Avatar
 
Join Date: May 2011
Default Re: [DF 3] inspiration for Dark Ones?

Thanks- can't get much better than actual authorial intent for a question like this!

As per my usual habit, I probably made this more complicated than it needs to be. The d20 to GURPS conversion thread had me thinking about whether they might be a melange of Githyanki, Lovecraft, and who knows what from Diablo (which I am sadly unfamiliar with). Now I am seeing something more like the Forsaken from WoW, with a Lovecraft spin.
Dammann is offline   Reply With Quote
Old 07-25-2013, 03:19 PM   #5
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: [DF 3] inspiration for Dark Ones?

Quote:
Originally Posted by nanoboy View Post
I think that the name "Lovecraft" is what you're looking for. The Dark Ones are clearly just a few degrees removed from cosmic horror Cthulhu stuff.
Specifically a variant of HPL's "taint theme", c. f. The Shadow over Innsmouth. But with Elves and Mind-Warpers substituting for New Englanders and Deep Ones.
sir_pudding is offline   Reply With Quote
Old 07-25-2013, 03:20 PM   #6
Dammann
 
Dammann's Avatar
 
Join Date: May 2011
Default Re: [DF 3] inspiration for Dark Ones?

I feel like the more I learn about the implicit cosmology of DF, the more I see this Squid-Bunny/Good-Evil graph of "alignment." I do like that it isn't codified (although there could be a cool Pyramid article in that, maybe), but rather, a construct that is easily overlaid on the game as a model for understanding something less simple and straightforward.
Dammann is offline   Reply With Quote
Old 07-25-2013, 03:21 PM   #7
Dammann
 
Dammann's Avatar
 
Join Date: May 2011
Default Re: [DF 3] inspiration for Dark Ones?

Quote:
Originally Posted by sir_pudding View Post
Specifically a variant of HPL's "taint theme", c. f. The Shadow over Innsmouth. But with Elves and Mind-Warpers substituting for New Englanders and Deep Ones.
It is my suspicion that Lovecraft had some overripe calamari at a young age.
Dammann is offline   Reply With Quote
Old 07-25-2013, 03:28 PM   #8
Kromm
GURPS Line Editor
 
Kromm's Avatar
 
Join Date: Jul 2004
Location: Montréal, Québec
Default Re: [DF 3] inspiration for Dark Ones?

There's more obvious Lovecraft in the elder-spawn, which were inspired by The Shadow Over Innsmouth. They're my poke at 1980s and 1990s fantasy games where every last damned extra-planar race had apparently bred with humanity and produced mutant offspring. I figured that if demons could do that, then why not Elder Things? From there it was a clear shot at a TSOI homage.

The dark ones are somewhere between "dark elves for players who hate dark elves" and "vampires for the GM who doesn't want vampire PCs" . . . basically, one of those Dark, Mysterious Races that also filled 1980s and 1990s FRPGs, but different from the classics in case the classics weren't appropriate. The Elder Thing connection was more of an afterthought to explain them: "Hmm . . . they aren't undead like vampires and they aren't faerie relatives like elves, so what else is creepy and supernatural? Ah, Elder Things!"
__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com>
GURPS Line Editor, Steve Jackson Games
My DreamWidth [Just GURPS News]
Kromm is offline   Reply With Quote
Old 07-25-2013, 04:12 PM   #9
Dammann
 
Dammann's Avatar
 
Join Date: May 2011
Default Re: [DF 3] inspiration for Dark Ones?

re: players who hate dark elves
When one of my players wanted to make a "dark elf ninja," I sort of rolled my eyes for a second, but I'm glad he did. It turned out to be a very entertaining character. Sometimes the old chestnuts are great, especially if most people are doing something more weird.

re: every extraplanar/outsider makes human hybrid children
Maybe it makes weird player races easier for a player to identify with. Maybe it is triggered by anxiety about real racial barriers gradually dropping. Maybe it is about munkinism, getting kewl powers without completely giving up humanity. Maybe we are simply irresistible (their methods are inscrutable, we're so fine, there's no telling where the money went, etc.).
Dammann is offline   Reply With Quote
Old 07-25-2013, 05:57 PM   #10
nanoboy
 
Join Date: Aug 2004
Location: Edmond, OK
Default Re: [DF 3] inspiration for Dark Ones?

Quote:
Originally Posted by Kromm View Post
There's more obvious Lovecraft in the elder-spawn, which were inspired by The Shadow Over Innsmouth. They're my poke at 1980s and 1990s fantasy games where every last damned extra-planar race had apparently bred with humanity and produced mutant offspring. I figured that if demons could do that, then why not Elder Things? From there it was a clear shot at a TSOI homage.

The dark ones are somewhere between "dark elves for players who hate dark elves" and "vampires for the GM who doesn't want vampire PCs" . . . basically, one of those Dark, Mysterious Races that also filled 1980s and 1990s FRPGs, but different from the classics in case the classics weren't appropriate. The Elder Thing connection was more of an afterthought to explain them: "Hmm . . . they aren't undead like vampires and they aren't faerie relatives like elves, so what else is creepy and supernatural? Ah, Elder Things!"
Oh right. I hadn't looked in the books for a while, so I'd forgotten that they were two separate things.
nanoboy is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 03:33 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.