01-21-2014, 04:27 AM | #31 | |||
Join Date: Mar 2006
Location: Iceland*
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Re: Mickey vs. Braelgar
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It seems to lead to counter-intuitive results, in that it lets weak-but-skilled characters whose concept is 'Can't Touch This' (i.e. have Enhanced Parry and Dodge) keep limpet-like grips on their foes, without the ST differential ever really coming into play, since the stronger character cannot counter-grapple or try to Break Free. I think that I'd have been happier with a) Break Free attempts being harder to defend against than other attacks, since they are directed at the grapple, not the character and b) Hands-Free Grapples being penalised by -2, so that there really is a defensive drawback to 'forcing' a bad grapple instead of trying again for a better one (p. 19). Quote:
It is, however, really strange that the superior grappler of the two should have an incentive to avoid countering a grapple with grappling moves.
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01-21-2014, 07:01 AM | #32 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Mickey vs. Braelgar
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01-21-2014, 07:54 AM | #33 |
Join Date: Mar 2006
Location: Iceland*
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Re: Mickey vs. Braelgar
Ah, but having a leg grappled means that he can't use it for stability and that Mcikey is therefore Unstable and any CPs spent influencing sweeps, takedowns and throws have double effect, right?
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01-21-2014, 09:21 AM | #34 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Mickey vs. Braelgar
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These results aren't that surprising at that level. The stronger, more skilled fighter is . . . Winning. The weaker, less skilled fighter must get lucky.
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01-21-2014, 12:28 PM | #35 | |
Join Date: Mar 2006
Location: Iceland*
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Re: Mickey vs. Braelgar
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But the rules strongly discourage him from countering Braelgar's Polearm Hook with any kind of grappling move of his own. He must strike at Braelgar, in order to avoid the Hands-Free Parry. If he strikes, the odds are that he'll win and that using Hook without immediately following it up with a move that rendered Mickey unable to strike at him was a mistake for Braelgar. If Mickey tries to respond in a realistic fashion, by grabbing at the weapon used to hook him, using his own weapon to try to lever it away or something similar, the odds shift heavily against him. Basically, Hands-Free Parry against any grappling move, including Break Free, completely alters the balance of the fight.
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Za uspiekh nashevo beznadiozhnovo diela! Last edited by Icelander; 01-21-2014 at 12:32 PM. |
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01-21-2014, 01:06 PM | #36 | |
Join Date: Aug 2004
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Re: Mickey vs. Braelgar
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Combat Reflexes of course just piles on the hurt here. Really, it is perhaps incorrect to say Sir Michael is the more skilled fighter, because you have to include that bonus to parry in Sir Braelgar's "skill". But Sir Michaels higher strength has helped him in one aspect: Without spending a turn to build up CP, Sir Braelgar would have had poor odds trying to do a raw Sweep (QC of Sweep vs TST of 30...). He _needed_ to do the hook first, and that is what Sir Michaels ST bought him, the opportunity to make a unparried strike.
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01-21-2014, 01:30 PM | #37 | ||||
Join Date: Mar 2006
Location: Iceland*
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Re: Mickey vs. Braelgar
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I still get the feeling that characters whose concept is that they are extremely hard to hit will now also have an awesome ability to retain an unopposed grapple against much stronger grapplers, who can't Break Free. Especially since a lot of Heroes in my campaign use magic to get a DB of +1 to +5, which tends to make Dodge and Parries very high. Quote:
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But that's why I suggested beforehand that Mickey's prefered strategy had to be to get close and grapple, seeing that he has Wrestling 25 against Wrestling 24 and ST 20 vs. ST 16 (and in case it matters Brawling 25 vs. Brawling 22). Quote:
Now I know that Hook isn't worth doing against an opponent with a formiddable strike attack with enough Reach to attack you, unless you have another defence than the weapon you are using to Hook and/or you make the Hook as part of a Rapid Strike, Combination or Extra Attack that allows you to disable the opponent's striking capability before he takes advantage of your lack of a Parry. Hook is awesome if your opponent is much better at grappling than striking, however, as he is very unlikely to be able to Break Free. Not only do you get a Parry vs. his attempt to do so, but you'll have loads of CP because you did +2/die CP and he's stuck doing a lot less even if he hits, because Break Free attempts cannot be made using weapons. Is that right, by the way? Is it impossible to use a wepaon that you can Armed Grapple with to Break Free with against a grapple with a weapon against you?
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01-21-2014, 02:03 PM | #38 | |
Join Date: Aug 2004
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Re: Mickey vs. Braelgar
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Another option for Sir Michael is an Escaping Parry, which he could base off his Wrestling Parry (at -2 for the technique). When Sir Braeglar attempts to use the CP he has gained, Sir Michael could use Escaping Parry to both stop the attempt (if it allows a parry to stop it) _and_ reduce CP at the same time. A third, stranger option might be to try something fancy, like a forced posture change. The hook allows Sir Michael to do grappling moves himself, and any technique that is resolved as a QC will circumvent the Impossible Parry problem. But truly, Sir Michael is up a crick. His skill is not high enough with anything he has to overcome his opponents defenses. That is just a bad situation to be in.
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01-21-2014, 02:13 PM | #39 | ||||
Join Date: Mar 2006
Location: Iceland*
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Re: Mickey vs. Braelgar
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Only because Hands-Free Parry somehow allows an unarmed Parry with an Unbalanced weapon that cannot otherwise be used to Parry, even at Reach 2 when no other body part can possibly be used to counter any grappling move, can Master Braelgar defend reliably against any grappling counter Mickey might try. He's helpless against anything which isn't defined as 'grappling' and thus doesn't fall under Hands-Free Parry.
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01-21-2014, 02:27 PM | #40 | |
Join Date: Jul 2008
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Re: Mickey vs. Braelgar
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martial arts, technical grappling |
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