12-19-2017, 09:27 PM | #1 |
Join Date: Jul 2013
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Made a major change to attributes
In a Pyramid article, I forget which issue, it talks about changing the price for IQ and HT to 15 a point each. Is there any way to do this in the character generator?
It also has the side effect of moving Per to HT instead of IQ. Last edited by Kesendeja; 12-20-2017 at 06:20 AM. |
12-20-2017, 06:47 AM | #2 |
Join Date: Jul 2013
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Re: Made a major change to attributes
Never mind, finally figured it out. On a slightly unrelated note I keep crashing the program though, is there a limit to the changes that can be made in a single file?
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12-20-2017, 11:55 AM | #3 | |
GCA Prime
Join Date: Aug 2004
Location: Portland, OR
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Re: Made a major change to attributes
Quote:
It is possible to crash GCA with various types of bad data, unfortunately (I don't have enough traps for such things in the code), but the most common causes of crashes are inside the UI itself. For example, there's a known bug in the Quick View where clicking on the gray background area can cause crashes.
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Armin D. Sykes | Visit my GCA5 blog for updates and previews. | Get GURPS Character Assistant 5 now at Warehouse 23. |
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12-20-2017, 11:56 AM | #4 |
GCA Prime
Join Date: Aug 2004
Location: Portland, OR
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Re: Made a major change to attributes
Also, be sure that you're making the changes you want in your own custom data files, stored in My Documents.
Don't ever make changes directly to the files in the GCA4 installation folder, because that can lead to issues caused by Windows, and because those files get overwritten by updates.
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Armin D. Sykes | Visit my GCA5 blog for updates and previews. | Get GURPS Character Assistant 5 now at Warehouse 23. |
12-20-2017, 12:03 PM | #5 | |
Join Date: Jul 2013
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Re: Made a major change to attributes
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When I get to changing the skills, some are going to use health where they now use Dex. How do I remove the originals? |
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12-20-2017, 12:10 PM | #6 | |
GCA Prime
Join Date: Aug 2004
Location: Portland, OR
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Re: Made a major change to attributes
Quote:
Or, you can use some of the data file commands to just replace the tags in the originals that you want to change. Check out the files in the /variants/ folder, such as "Variant Magic 4e - Alt Attribute HT.gdf" which specifically changes the types of the spells, which is the same process you'd use for changing skills.
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Armin D. Sykes | Visit my GCA5 blog for updates and previews. | Get GURPS Character Assistant 5 now at Warehouse 23. |
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12-20-2017, 05:32 PM | #7 |
Join Date: Aug 2013
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Re: Made a major change to attributes
OK, concerning this. We are using the stuff from the Pyramid article "Know your own strength". #3/83 pg. 16
I can find the formula in GCA that affects Basic Lift, but I'm at a loss as how to formulate the new on from the article. Also, I can see DamageBasic and HP, but can't figure out how to change the damage list or base HP off of weight. Any help would be appreciated. |
12-20-2017, 07:09 PM | #8 | |
GCA Prime
Join Date: Aug 2004
Location: Portland, OR
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Re: Made a major change to attributes
Quote:
I found this, is that what you're after?
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Armin D. Sykes | Visit my GCA5 blog for updates and previews. | Get GURPS Character Assistant 5 now at Warehouse 23. |
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12-20-2017, 07:23 PM | #9 |
Join Date: Jul 2013
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Re: Made a major change to attributes
Sorry wrong thread
Last edited by Kesendeja; 12-20-2017 at 07:33 PM. |
12-20-2017, 07:37 PM | #10 | |
Join Date: Aug 2013
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Re: Made a major change to attributes
Quote:
However, in the article, it re-prices HP based off of weight of the character, completely independent and unconnected to ST. This does not address that. Is there a way to do this? |
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Tags |
attribute cost, pyramid |
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