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Old 12-07-2018, 08:56 AM   #11
hcobb
 
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Default Re: Dragon Safari: An adventure for TFT

Coded up the setup. The actual adventure starts next week.

http://www.hcobb.com/tft/safari/index.php
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Old 12-07-2018, 10:28 AM   #12
Skarg
 
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Default Re: Dragon Safari: An adventure for TFT

Quite cool!

Notes on your Prospector generator:
* Vet should only cost 1 if they have Physicker.
* No weapon talents listed.
* Other really useful talents would include Business Sense, Tactics and some others.
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Old 12-07-2018, 10:29 AM   #13
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Default Re: Dragon Safari: An adventure for TFT

Quote:
Originally Posted by Skarg View Post
Quite cool!

Notes on your Prospector generator:
* Vet should only cost 1 if they have Physicker.
* No weapon talents listed.
* Other really useful talents would include Business Sense, Tactics and some others.
I won't be running the combats and it does account for that one skill point for a double healer.
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Old 12-07-2018, 10:54 AM   #14
Skarg
 
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Default Re: Dragon Safari: An adventure for TFT

Quote:
Originally Posted by hcobb View Post
I won't be running the combats and it does account for that one skill point for a double healer.
Oh cool, thanks. Might just want to mention to leave room for weapon talents on the page where you choose talents rather than the one after it.
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Old 12-08-2018, 12:18 PM   #15
platimus
 
Join Date: Dec 2017
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Default Re: Dragon Safari: An adventure for TFT

I chose Area Knowledge (1) and Tracking (1) on the skills page. Something's not right...

Quote:
Your character sheet so far is:

ST 10, DX 11, IQ 11, MA 10
Animal Handler(2) Area Knowledge - Gargoyle Mountains(1) Literacy(1) Naturalist(2) () Woodsman(1)

In addition you have the bonus mundane skill of "Butcher". Hopefully your party will include somebody who knows how to cook.

You have allocated 7 points of skills out of IQ 11 giving you 4 points to buy other talents such as weapon skills.
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Old 12-08-2018, 02:02 PM   #16
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Default Re: Dragon Safari: An adventure for TFT

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Originally Posted by platimus View Post
I chose Area Knowledge (1) and Tracking (1) on the skills page. Something's not right...
Thanks. Fixed the tracking bug and added two more pages.
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Old 12-09-2018, 09:27 AM   #17
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Default Re: Dragon Safari: An adventure for TFT

Basic encounters. A lot of work remains to be done.

Let me know if you bring home any dragon hearts. I'm not getting any younger until you do.
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Last edited by hcobb; 12-09-2018 at 12:34 PM.
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Old 12-10-2018, 06:55 PM   #18
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Default Re: Dragon Safari: An adventure for TFT

So what do you want next?
  • Add all the monsters in the rulebook to the random encounters
  • Track PC health and body parts collected
  • Random rough terrain maps
  • Continuing adventures with XP going into attributes and talents
  • Multiple PCs
  • Something else?
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Old 12-10-2018, 08:16 PM   #19
platimus
 
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Default Re: Dragon Safari: An adventure for TFT

My first random encounter:
===========
Setting: Mountains, Race: Goblin, Quantity: Few, Competence: Beginners, Group: Monsters
Ogres(pg 82)

Ogre(pg 82) ST 30 DX 9 IQ 6 MA 10
Club(1d+6)

Ogre(pg 82) ST 33 DX 9 IQ 6 MA 10
Club(2d+4)

Ogre(pg 82) ST 33 DX 9 IQ 6 MA 10
Club(2d+4)
===========

And I had several more like this but with various races:
===========
Setting: Mountains, Race: Reptile Person, Quantity: Few, Competence: Beginners, Group: Monsters
None
===========
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Last edited by platimus; 12-10-2018 at 08:20 PM.
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Old 12-10-2018, 08:45 PM   #20
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Default Re: Dragon Safari: An adventure for TFT

I don't have all the monsters in yet.

Hint: certain directions give bigger monsters.
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