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Old 10-10-2017, 12:02 AM   #21
CON_Troll
 
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Join Date: Mar 2008
Location: Orlando, FL. Please forgive me...
Default Re: Terrain destruction

Quote:
Originally Posted by AurochJake View Post
Version 1.1.3.0 is available now -
  • Feedback form has been updated - it should now be clearer that it uses the default configured email app; and provides an alternative contact email.
  • Superheavies and grouped infantry now show their remaining attack strength when viewed in the attack context menu.
  • Unit information now shows current as well maximum movement
  • Fixed the known issue where the game would hang when attempting to destroy a road. Roads can now be attacked and destroyed.
  • Scenario 6: Reactor Raid will properly end when an Ogre escapes after all three reactors have been raided.
  • Fixed Ogre Escape conditions for the Super CP Scenario
  • UI: Fixed an issue where the weapon select menu for Superheavies and Infantry would sometimes not disappear when using right-click to close the menu.
  • UI: The "Waiting On Opponent" message now appears and disappears correctly when its your opponent's turn during Overrun.
Hey Jake! Thanks for dropping in with the update... much appreciated!
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