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Old 03-09-2018, 02:23 PM   #1
GranitePenguin
Ogre Line Editor
 
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Join Date: Sep 2006
Location: Plainfield, IL
Default Update 1.5.13.3?

Looks like there was an update today!

Quote:
Live Now! Ogre Update 1.5.13.3
Update 1.5.13.3

Hey all, happy to announce an update to Ogre. First off we want to say huge thanks to everyone for sending in bug reports, suggestions and error logs. It's been a huge help and has helped us to track down a bunch of issues we'd been unable to replicate.

Improvements:
Removed G.E.V. Start and Stop sounds. We received feedback that these sounds were quite high pitch and simply unpleasant. We agree in this case and think for now they should be disabled.
When attacking with an Ogre, holding shift now highlights which weapon charge will get removed.
Some minor text improvements.
Bug fixes
Fixed a bug where a unit that is stuck in a swamp/rubble can sometimes be selected to move (But cannot move.)
Fixed multiple issues in regards to Saving and Loading, especially in G.E.V. maps.
Fixed a range of desync issues in multiplayer, including issues with reinforcements, overrun, the train, recovery rolls and games ending.
Fixed a range of UI issues in multiplayer, including issues with the turn indicator (showed opposing players to be in the G.E.V. phase when it was not their turn) and the event indicator (showing the number of turns until an event happens) occasionally showing an incorrect value.
Fixed some issues with reconnecting to a multiplayer game, particularly in G.E.V. maps. These were issues where the game could load in an incorrect phase or units could be in an incorrect state.
Note these fixes should have benefits to other areas of the game as they remove a bunch of issues that might impact on other areas.
Thanks

Auroch Digital team.
One question, though. My game shows 1.5.13.1, not 1.5.13.3. Is there a Mac/Windows thing going on, perhaps?
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Old 03-09-2018, 04:47 PM   #2
selenite
 
Join Date: Jan 2005
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Default Re: Update 1.5.13.3?

Good to see. I've been confused by some of those desynch issues myself.
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Old 03-09-2018, 09:48 PM   #3
Blue Ghost
 
Join Date: Mar 2011
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Default Re: Update 1.5.13.3?

The game seems to be working better. A new bug is that after you move an infantry unit it still light up blue glowing hexes, but only on it's own hex.
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Old 03-10-2018, 05:16 AM   #4
GranitePenguin
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Default Re: Update 1.5.13.3?

Quote:
Originally Posted by Blue Ghost View Post
The game seems to be working better. A new bug is that after you move an infantry unit it still light up blue glowing hexes, but only on it's own hex.
Is that related to still being able to select it for splitting the units up?
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Old 03-10-2018, 08:11 AM   #5
Blue Ghost
 
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Default Re: Update 1.5.13.3?

You know, it could be. I didn't think of that. It just seemed like it hadn't done it before.
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Old 03-11-2018, 12:28 AM   #6
Tim Kauffman
 
Join Date: Jul 2014
Location: Pennsylvania
Default Re: Update 1.5.13.3?

This update just confirmed my view of this game.

This game launched October 5 2017. 5 months ago.

This is a incomplete, issue plagued and unfinished game from launch. Most of the "issues' actually fall into the category of things that should have been fully functional and working properly at launch. They have been working on another game also. How can this in any way be beneficial to the OGRE PC Game?

I recently discovered you can't actually play other people in Custom Scenarios you or others have made, only vs AI, which needs a lot of work.
That feature should have been available at launch.

There are still so many things broken with gameplay at this point it's just not something I will be waiting on anymore. 5 months since launch and look at the state of the game. Many of the "updates" are really just things that should have already been in the game at launch. Remember not being able to move stacks until recently updated? If you want to impress people you better do it as soon as possible because you only get one launch.

I could make a list, but I've already invested too much time in something that cannot reciprocate such efforts in a productive way. It's too little, too late. We don't even have all the units available. We don't even know what the finished version of this game will be or when development will end. That's just incorrect, irresponsible and a real shame.

I am actually just going to stay with the board game and not support the PC Game anymore. The only thing I will be using this for anymore is to make custom maps and take snap shots to print out without publishing anymore.
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Last edited by Tim Kauffman; 03-11-2018 at 12:37 AM.
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