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Old 09-07-2017, 12:15 PM   #1
Stormcrow
 
Join Date: Aug 2004
Location: Ronkonkoma, NY
Default Example GM Control Sheet

The exact use of the GM Control Sheet has always mystified me a little. Sure, I understand what a control sheet is for, and sure, you should just use it however you find most useful, but the specific design intent is unclear to me. I want to understand how THAT particular sheet, as printed, is meant to be used.

(I know there are improved and fillable forms of the sheet, and that GURPS Character Assistant will print such a sheet for you. I really only want to talk about the sheet in the Basic Set and which you can download from the SJG website.)

I was thinking we might detail what would go into a sheet consisting of the three player characters from How to Be a GURPS GM. Anyone want to play along and tell me what they'd put where?

As for the top section, most of it is self-explanatory, and we don't have to write that up. The only question I have is, what do people do with the "Reaction + or -" column and the DR column when they're using hit locations? These don't seem nearly large enough.

I'd particularly like to see someone give examples of how they'd fill in the Special Abilities and Required Rolls sections given those three characters. I get the impression that some people try to cram everything about a character into these sections, but I'm not sure how useful that would be, especially if they have lots of traits.
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