12-27-2017, 01:42 AM | #21 | |
Join Date: Aug 2004
Location: In the UFO
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Re: The Fantasy Trip
Quote:
Then again, Hero itself does look a bit like a highly evolved TFT game, so there you go...
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12-27-2017, 02:21 AM | #22 |
Join Date: Aug 2004
Location: In the UFO
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Re: The Fantasy Trip
Another odd thought...
I expect Steve might want fulfill his original vision of a high-budget boxed TFT set with good production values, cardboard heroes, tactical maps, etc. using Kickstarter... I don't know whether or not expanding the TFT line with new material (e.g., new adventures, or a science fiction or post-apocalypse setup, or material for Cidri) would be sensible, but it would certainly be interesting... I wonder if we might see a "GURPS Cidri" world setting - it would fit well with Infinite Worlds and due to its highly open ended nature, could even be a good "background world" for Dungeon Fantasy. And there were elements in Cidri that I always found interesting - in particular, the implied magical academy in Wizard intro fiction, the giant size of the world, and the multiversal background that recalled things like World of the Tiers and Dying Earth. Also, it had a few creatures that every game needs. Prootwaddles!
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12-27-2017, 07:49 AM | #23 |
Join Date: Aug 2004
Location: Columbia, Maryland
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Re: The Fantasy Trip
That was the first time I remember encountering it. I always chuckle when my video gamer friends would use the term, given its apparent obscure heritage.
Last edited by pyratejohn; 12-27-2017 at 08:06 AM. |
12-27-2017, 12:52 PM | #24 |
Join Date: Nov 2010
Location: Arizona
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Re: The Fantasy Trip
I would definitely pop for a Cidri Worldbook, whether it was GURPS or TFT (though, frankly, I'd prefer TFT). And all the things that others have mentioned about Cidri that made it memorable are exactly what I liked too.
On a lot of the house rules, I always went for KISS as much as possible. Thus, instead of using ST to power Spells, I had Wizards use "mana" points until they ran out, when they could THEN use ST to power them. How did they get Mana Points? IQ = number of Mana Points available. Simple. (Plus, it encouraged Wizards to plus up their IQs more.) If they ran out of mana, they could use their internal ST to still cast, but as with any other ST loss, it potentially took days to recover from. Mana recovered at the rate of 1 point every 30 minutes of uninterrupted rest. A similar system was used for people who wanted to play D&D-like "Clerics." Instead of mana, they used "Favor" (from their god(s)) which worked exactly like Mana, except it could only be recovered by praying -- 1 point per 30 minutes of uninterrupted prayer. ST batteries then became Mana pools or blessed items with a favor bonus...at the very least, it added atmosphere to the game! In short, there are lots of different ways to approach these things. Almost all of my house rules were designed to overcome the attribute inflation problem that confronted everyone if they played a campaign that lasted long enough (and the characters survived that long!). |
12-27-2017, 02:45 PM | #25 |
Join Date: Jun 2012
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Re: The Fantasy Trip
Miniatures in a variety of scales are widely available and so would not be a huge selling point for in a new TFT boxed set(s).
Mounted mapboards like ODE would be a definite selling point. I am evenly split on the question of chipboard "Cardboard Heroes" of flat counters. A roll-up vinyl gaming mat printed with a mega-hex grid would be a great thing too. I have a couple of regular hex mat gaming mats, but would love one with megahexes. |
12-27-2017, 05:52 PM | #26 |
Join Date: Jun 2011
Location: Harker Heights Texas
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Re: The Fantasy Trip
I would not mind seeing Melee and Wizard reprinted in the original Micro Game format, similar to the Ogre Pocket Edition you guys did a few years ago. My copies are looking pretty ragged these days.
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12-27-2017, 10:12 PM | #27 | |
Join Date: Aug 2004
Location: In the UFO
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Re: The Fantasy Trip
Quote:
If we got new painted counters or cardboard heroes, it would be nice to see them reflect the funky 70s style of the originals. Those Wizard and Melee silhouettes had a very interesting fashion style (flaring trousers, etc.) Also, I really liked the TFT dragon counter designs, with their vaguely insectoid heads and wings, and barbed tails. To the extent that I actually wrote them up as a race for Traveller after my TFT campaign ended...
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12-27-2017, 10:15 PM | #28 | |
Join Date: Aug 2004
Location: In the UFO
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Re: The Fantasy Trip
Quote:
(Well, if SJ doesn't end up modifying it, I guess that will just keep these boards busy with TFT house rules, which will also be fun...)
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12-27-2017, 10:19 PM | #29 |
Join Date: Nov 2010
Location: Arizona
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Re: The Fantasy Trip
LOL! Yep, and this is just the crowd to do it -- after all, we HAVE been doing it for the past 40 years of "wandering in the desert!" ;-)
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12-29-2017, 05:13 AM | #30 |
Join Date: Sep 2013
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Re: The Fantasy Trip
Okay, just to spoil the fun:
Would it be worth the effort to run a game? Or would it be more of a collector's item, satisfying the nostalgia of a few old geezers? |
Tags |
in the labyrinth, melee, roleplaying, the fantasy trip, wizard |
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